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RainbowRhyme's Comments

Comment

Platformer +

Play Platformer +

Jan. 15, 2015

Rating: 3

Not bad at all, but I agree with Oni that checkpoints would be a good idea. Keep with it, and maybe one day you'll have a flash classic under your hat. I hope we'll see great things from you. :)

Developer response from vedal

Thanks a lot :)

Leaf

Play Leaf

Jan. 15, 2015

Rating: 1

This is a pleasant break from all the standard, yet gratuitous, violence and timed gameplay. I sense those bikes won't be getting far on those square wheels though, hehe. My leafy is currently sitting on the yellow swing. Now, if only it would actually swing! With a larger world and lots of missions I think you'd have a great game here. Good job. :)

Complex Tree House Escape

Play Complex Tree House Escape

Jan. 08, 2015

Rating: 7

It would be good to have labels/names/descriptors of the things in the inventory when moused over. Also, to be able to deselect an inventory object when clicked again. Not bad though, you must be doing something right as I always play your new games as they arrive in my community feed. The bouncing logo is a bit annoying, but it doesn't get in the way really. I think it used to be bigger actually. The dev is obviously aware of this and doesn't seem to place any clickable areas in that corner.

Sneezy Chick

Play Sneezy Chick

Dec. 29, 2014

Rating: 3

I'm pretty sure that the universal laws of physics dictate that a sneeze, if powerful enough, would propel the chick backwards, not forwards. But I get the feeling realism isn't the goal here.

Developer response from Nooruddinaftab

true, yes it would have been more realistic if chick was facing backwards. but it seemed quite silly so I changed it to face forward.

Mustache Time

Play Mustache Time

Dec. 29, 2014

Rating: 17

I haven't come across a game with this mechanic before. I like it! The animals pootling around in the background are fun too!

Developer response from EvgenyKarataev

Thanks! :)

The perfect offer

Play The perfect offer

Dec. 29, 2014

Rating: 2

I've played quite a few of your games, SandraKim, and on the whole they're not bad. The graphical quality is pretty good, but the terrible English and poor spelling makes the game look much lower quality than it actually is. Not to mention that this particular game is about appraising antiques, yet a hotdog, an apple with a bite taken out of it, and a corn on the cob apparently fall under this category! O_o I suspect that the old dude in this game is actually just crazy and doesn't know anything about antiques at all! In my opinion, improving the English would bring this game up to 4 or 5/5. I am a native English speaker and can help you with writing/rewriting the text and would be happy to do so if you so wish, just send me a message. :) Thanks for all your games, SandraKim!

Pixelist

Play Pixelist

Dec. 25, 2014

Rating: 5

I feel like the actual play area is too small and tight. Also, I would prefer the 'next' colour to be on my cursor rather than off to the right. I like the concept though.

Where is My Beard?

Play  Where is My Beard?

Dec. 25, 2014

Rating: 27

Oh, how I cheered as the beards appeared. You have commandeered, nay pioneered the beard genre. Weird.

Zombie Stick Hero

Play Zombie Stick Hero

Dec. 20, 2014

Rating: 3

I came across a very similar game the other day, except it was Father Christmas walking across rooftops. However, this game is better implemented and the perfect bonuses keep me playing. Highscores/API would be good though. 4/5

Spiters Annihilation 3: Cold Revenge

Play Spiters Annihilation 3: Cold Revenge

Dec. 12, 2014

Rating: 3

There's far too much going on in the background. It makes it difficult to discern the foreground objects that are clickable from everything else.

Developer response from Alex2Dio

I guess you mean the first three levels. There are hints, I hope they help you find clickable objects.. But I believe the first three levels are not very difficult, and nothing much is happening in the background at other levels so I hope you had no problems about it after the first three levels?

SIRTET

Play SIRTET

Dec. 07, 2014

Rating: 18

This is fun, I like it a lot. My best so far is 206 and I can see this game becoming quite addictive. Do you think you could add the facility to drag highlight, as well the ability to deselect? Also, what do the little squares mean that appear on the left when refreshing a row?

Developer response from AlirezaY

Thank you Rainbow for the comment. For sure. As I'm trying to port in for android/iOS, I have to add dragging feature, as soon as possible. the squares are kind of On/Off signs which means if you turn On all the squares, you'll get a bonus line to remove and when u remove it, u'll get +20 scores. P.S: I just added a better control. test it :)

Viktor the Nth

Play Viktor the Nth

Dec. 04, 2014

Rating: 1

Really nice idea, but damn you foot-operated boobie traps! (There aren't even any boobies.) 4/5

Pixelotl

Play Pixelotl

Dec. 02, 2014

Rating: 3

This is my favourite axolotl based game, for sure.

Jelly Lam

Play Jelly Lam

Nov. 30, 2014

Rating: 30

Fun game, I haven't played anything with quite this mechanic before. I gave up at level 18 though, as I wasn't up for the speed and timing elements the game was starting to require. I rated 4/5. Oh, and the level end screen has a mis-spelling of "excellent", it needs another 'L'

Developer response from Re_Mind

Thanks! >>"excelent" I never noticed this typo >.< I will fix :) UPD 1.2.2F: Fixed typo. Level 18 balanced.

BUMP!

Play BUMP!

Nov. 19, 2014

Rating: 1

Really simple premise, but oddly addictive! I rated the game 4/5. A Kong highscore board would be good, even though I'm still working on getting beyond level 7 myself. >_<

Inquisitive Dave

Play Inquisitive Dave

Nov. 18, 2014

Rating: 7

Oh, Dave, you're so inquisitive.

Fruit Legend Elimination

Play Fruit Legend Elimination

Nov. 18, 2014

Rating: 1

Oh, and could you please move the sponsor's logo because it makes it impossible to click on half of the squares on the bottom row?

Fruit Legend Elimination

Play Fruit Legend Elimination

Nov. 18, 2014

Rating: 1

It seems that there is a kind of invisible fruit! The icon for one of the fruit doesn't show up, leaving blank spaces on the board. They can be swapped just as if the icon was visible but it does make things somewhat difficult! It''s the new fruit that is added after the purple one.

Riamond Rush

Play Riamond Rush

Nov. 18, 2014

Rating: 0

If the developer fixes the problem with the whole screen scrolling every time I press the up or down arrow key, then I will come back and play as it's not a bad puzzle game otherwise.

A Box Adventure

Play A Box Adventure

Nov. 18, 2014

Rating: 1

I wish the level restarted automatically after dying, instead of having to click 'restart' every time. Even a keypress to continue would be better.

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