I'm having the same problem as Mamaa. Wherever I click, a new window opens with zibbo.com. This is after the preloader and the first dialogue about a centaur. A box comes up telling me how to disable the 3D effect, then that's it, every place I click it just opens a new window. (I'm running chrome)
I enjoyed this game and played it through twice. It's just simple and relaxing. No timers, limited lives or brash demented music. I agree that the instructions are very unclear, but this appears to be down to English not being the developer's first language. 4/5
Jamboska, if you'd like some help to rewrite the instructions in clearer English, feel free to send me a shout or PM. :)
I thought that the strange English actually helped a lot with the characterisation of the little blue dude. In my opinion, the "Engrish" sort of works to add lots of texture to his personality. When graphically there's not much going on, language has to be used carefully to engage the player. Maybe still tidy up the grammar slightly, but perhaps get a native English speaker to help you with the language, especially as it's such a large component of the game. I'm very happy to help you with this, if you like. Just send me a shout or personal message to get in touch with me. :)
Very enjoyable game! Maybe a little too straightforward, but an ideal starter for any gamers new to the escape genre. It looks great, there's no pixel hunting, (which I abhor) and the deer quip made me smile. :D If the date information is accurate, then it's also educational. Who could ask for more?! Well, me! I only wished it was a bit longer. I was hoping that the door would lead to another part of the museum instead of the way out. Even so, I gave it 5/5 and am now off to check out your other games, justpinegames! When a player doesn't want the game to end that has to be the best compliment. Good job! :)
Oh, and the sponsor's logo is intrusive. It would be better in the bottom right corner, in my opinion. Also, does the logo HAVE to be animated? I've also noticed that the level select screen already displays three stars for a level I have yet to complete.
I've just discovered that double clicking a bottle empties it out! This should help things along somewhat! Fun concept, but annoying that the restart button does nothing except close the menu. Also, unlocking more than one level at a time would enable players to move on then come back to a level they're stuck on, instead of having to quit playing when they can't advance past a level that stumps them.
A very charming game with great art and enjoyable gameplay. I gave it 4/5. I felt it lost a point to having some levels where it seems a little more difficult than it should be to discern what is background and foreground. I loved all the little details. I spotted a tiny snail sliding by at one point!
This badge of the day has been the most enjoyable one in ages. (In my opinion of course.) I gave it 4/5 only because I wish I could check out the other endings without having to play the whole game again. The brilliant voice acting, (Slashy slashy!) and all the gags executed with sharp comedy timing almost made up the extra point, so it's a 4.5/5 really. Chances are I'll come back to look for the other secrets and endings at some point, so it has replay value there. ****SPOILER ALERT**** I finished after beaming myself down a toilet which then stripped me of my armour bling, (that I'd just found somewhere near the end. (; )
When I restarted level 3 by pressing 'R', the first star wasn't visible but would still twinkle and 'ping' when I went over where it should be. Also, at the same time the monster wouldn't wake up when I got near him. I refreshed the page and it seemed to fix the issue. Thought the dev would like to know. :)
I'm not the only one leaning left and right in their chair whilst going round the slalom gates, right? I can't seem to avoid doing it. Apparently my body thinks it will make me go faster! O_o
It's just too difficult to see what's going on. The weird ghostly image is not working, in my opinion. I'd much rather have a smaller avatar, or more distant one so I can see what's on the screen. The game window is too large for my screen, and the control of the character is not precise enough to consistently climb stairs without falling off the edge. (That might just be me though!)
I appreciate that a lot of work has probably gone into this game, and I think it has plenty of potential with some tweaks.
Btw, I kinda like the title and the (myriad)sentiments it can convey.
How could I not click on a game when it's called " Ultra Dragon Fun Force"? I love the art style and the character design. The actual gameplay, though, is not so great. As other commenters have mentioned, the key presses don't seem to relate to the rhythm or melody of the music, which makes it feel disjointed and much less enjoyable than other games of the genre. The music itself is not bad and the song titles are smile-worthy. 3/5
And falling to his knees in absolute despair he screamed to the heavens, "If I should just jump off that cliff, please just give me a sign!"
(Needless to say, he made a bit of a mess down there.)
I'm finding this game to be quite addictive and have added it to my favourites. It would be great to have a sequel, especially if it featured at least one goat. Everyone knows goats are better than sheep.
A likable little game! I gave up around level 12 or 13 though as it started to lag every time I moved. I thought it might be a bit of a memory leak, so refreshed the page hoping it would save my progress... it didn't. All the same, a pretty pleasing, feelgood sort of game. (Despite the whole death and dodge the man-eating shrubbery and massive impaling spike theme!) 4/5
thank you :)