Fun game! Needs a "next puzzle" button upon completion. Saving best times would be nice as well. This game is kind of a pain to play with a mouse. Will it be on the iPad? Would be a perfect fit for a touchscreen.
Cool concept! I like the idea, but it doesn't do anything new as far as a "defend the base" style game goes. It needs to be more epic. I want to see a wave of 800 of the smallest soldiers. Boss waves would be cool as well: huge tanks that take up half the screen or something. A mobile tesla coil you have to defeat. Upgrades like placeable "Tesla mines" would be cool. An upgrade to increase the damage dealt by the chain lightning, and an upgrade to increase the distance the lightning jumps. Upgrade to buy a support tower that targets air units. Upgrades to build reactors to increase regeneration time, but they cost Fuel, which gets more expensive as times goes by (you're being blockaded, right?). Random boosts: unlimited lightning for 5 seconds, score multipliers, etc. Basically, it needs more of everything and a few unique twists in order to get more than a solid "Meh." At least it's short.
Awesome game. Tricky yet logical puzzles. I like the way the game steps you through additional levels of complexity by adding more unique features, not just extra colors. Exploding walls, gates, and portals - totally cool.
I have absolutely no problem with the Kreds. Kiwi is trying to make a living by making great games. Monetizing them through additional content for a small fee (seriously, it's $5) is perfectly fine.
Decent example of the genre, but there's not a lot of variety in the things you can hit. Also, the screen is zoomed in pretty tight on the geek, which makes it really hard (to the point of uselessness) to do anything other than hold the right arrow key down the entire time.
Also, besides the lousy grammar, I don't understand: is Vinnie supposed to be a good guy that kills all the bad guys? If so, why was he killing cops who were trying to stop him from driving drunk? Bizarre.