Games Achievements My Kong Sign In

robotrevolution's Comments

Comment

Pixelist

Play Pixelist

Oct. 30, 2008

Rating: 0

Better than I expected and an interesting take on the mouse-catching games.

Gateway II

Play Gateway II

Oct. 28, 2008

Rating: 0

Great game!

The Missile Game 3D HS

Play The Missile Game 3D HS

Oct. 27, 2008

Rating: -1

Boring!

Ghostscape

Play Ghostscape

Oct. 27, 2008

Rating: 0

Very cool and creepy game.

Bloons Tower Defense 3

Play Bloons Tower Defense 3

Oct. 27, 2008

Rating: 0

Agree with VT_gamer: build up to four tack shooters in the four upper corners of the first map. Might need a single monkey earlier on to take out stragglers. With four going, all fully upgraded, you shouldn't ever lose a life. Save up to get a super monkey and continue to upgrade him. Once he's fully upgraded, sell two tack shooters (one early map, one late map). Then save up for a second super monkey and when he's fully upgraded, sell the other two tack shooters (even a little early to get the money to upgrade). Then use the rest of your money on the final couple levels to put down tacks, especially level 50. Set one monkey to shoot the first balloons and the second monkey to shoot the last balloons. Use pineapple bombs to clear out the lead balloons - there aren't too many of them overall and not enough to warrant building a bomb tower.

Hit The Jackpot 2

Play Hit The Jackpot 2

Oct. 20, 2008

Rating: 0

I think the experience points matter when trying to get +2200. I just got 1st in the World Cup 4 times in a row and never got above 2000, even with a majority of perfect 10s and only a few 9s, and one unfortunate 8.

Panda - Tactical Sniper

Play Panda - Tactical Sniper

Oct. 16, 2008

Rating: 0

Cute and fun little game - doesn't take a long time, which is nice. Go Panda!

Zombie Invaders

Play Zombie Invaders

Oct. 16, 2008

Rating: 0

Reminds me of crappy arcade games designed to liberate quarters from five-year-olds, and about as fun.

Ether War

Play Ether War

Oct. 10, 2008

Rating: 0

Cool game. Great length - short enough to be fun without ending up repetitive.

Car-Line

Play Car-Line

Oct. 09, 2008

Rating: 0

Only played one level. 2/5. Lousy instructions and no ability to speed up gameplay or hit the brakes - the car moves along the line even after it hits the parking space? Not so fun.

holiday fling

Play holiday fling

Oct. 09, 2008

Rating: 0

Awful game, really just an advertisement.

Sift Heads 4

Play Sift Heads 4

Oct. 09, 2008

Rating: 0

Not a bad game, but very few missions have reliable information to figure out who the targets are, and it's no fun going to the walkthrough for it.

Kick-Ups Football

Play Kick-Ups Football

Oct. 09, 2008

Rating: 1

Didn't Fancy Pants Adventure do this? And wasn't that fun?

Orchestrated Death

Play Orchestrated Death

Oct. 09, 2008

Rating: 0

Short, but decent. Though if it's really Death killing the people, shouldn't it be more accident-y? The first one was good, second one was rubbish, third was in-between when it comes to "accidents."

colourPod 2: dimensionPod

Play colourPod 2: dimensionPod

Oct. 06, 2008

Rating: -1

Okay game, but the difficulty really ramps up huge around level 12.

Swords and Sandals 3: Solo Ultratus

Play Swords and Sandals 3: Solo Ultratus

Oct. 03, 2008

Rating: 0

Wow. This game has some serious problems. Started a character and the first fight I had nothing - no instructions, no tutorial, nothing. Figured it out, but the character I was fighting (first of five in the arena) had 40 some health and 20 some armor and killed me in three hits. The next guy a little easier, but I still died in five hits. The third guy had almost no armor and half as much hit points. Buggy much? Also, incredibly resource intensive. Some amusing ideas, but it's very thin and repetitive after a bit. Like a really wierd WoW/Achilles mix.

Destroyer of Worlds

Play Destroyer of Worlds

Sep. 29, 2008

Rating: 1

Fun game, needs badges. Right length, too - doesn't take long to complete, and the game adds enough new stuff to make it challenging without getting boring and repetitive.

Scramball

Play Scramball

Sep. 29, 2008

Rating: 0

After dying, there really needs to be a second of flashing immobility. I racked up about 10 faults or so on the cloud levels because there were red clouds right next to the stop zone. As soon as I hit a red cloud, if I weren't expecting it because of the clipping issues, I would have my finger on the arrow key left or right for a moment and rack up a few faults in that time because the ball immediately and automatically respawns. A second of immobility to allow my fingers to reset (and better collision detection) would be very nice.

Adventure Ho!

Play Adventure Ho!

Sep. 29, 2008

Rating: 0

Some of the font choices are really not very good. Interesting, quick-paced semi-RPG though.

Atomik Kaos

Play Atomik Kaos

Sep. 29, 2008

Rating: 0

Fun game! Not completely skill intensive, but humorous and interesting - never know quite how the reaction will go, you can only make an educated guess.

Developers Players Support YouTube TikTok X (Twitter) LinkedIn
Join the conversation Join Discord
Terms of Service Privacy Policy Code of Conduct
© 2025 Kongregate