Really fun game. I'd like there to be more of it, perhaps with a slower ramp of difficulty. I wish the bugs would not spawn on top of the parent since I like to produce a lot of units from one bug and it gets quickly buried. Slower gameplay would make this more fun, or have a section for fast campaigns like these, but a slower main quest? Anyway, great game.
This is a fun game, but the levels are pretty easy. I would say that this is a neat concept, but it needs to be expanded into a game worthy of a couple of hours of play.
BonteGames are always high quality. This is no exception. Nice, intuitive puzzles but still with some challenge and enough red herrings to slow you up a little.
The impossible badge is very possible. I beat it in 2:4x. Basically, generate random 6 maps until you have one with either a LOT of 6s or very few large numbers. Clump all of the 6s together in the largest open place. Remember, only 3s or less fit in corners and 4s or less fit long straight edges. If there is a "hole" in the middle of your map, surround it with 5s. There is also a lot of luck, but it isn't impossible. Took me about 10 minutes of trying.
Really beautiful, but the basement was so dark it ruined my enjoyment of the game since I cannot adjust the contrast on my laptop easily. Still, I loved the visuals and I hope to see more! 4/5
I really like this game, but often there will be a zombie off-screen that I cannot kill, and if this is the case I have to reload the game, or waste an airstrike to hill him. For that 4/5