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roomiller's Comments

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SkullFace

Play SkullFace

Jan. 25, 2013

Rating: 0

I am very glad this game was about speed and not about not dying.

Qoosh

Play Qoosh

Jan. 21, 2013

Rating: 0

YOU EXPLODED EVERYWHERE!

Qoosh

Play Qoosh

Jan. 21, 2013

Rating: 0

Nicely executed platformer.

Outpost:Haven

Play Outpost:Haven

Jan. 21, 2013

Rating: -1

I'm not a huge fan of this genre, but I thought for a flash game this was quite good. Not laggy, good story good ambiance, and you had to stay on your toes. However, the "getting stuck in the floor" crap dropped my rating. Not that there's anything wrong with getting stuck in the floor, at first I thought it was a brilliant mechanic, until I realized it was a bug and not part of gameplay as there was no way out. It's a solid game, the developer just needs to get rid of a few bugs... so to speak.

Platform Racing 2

Play Platform Racing 2

Jan. 14, 2013

Rating: 0

I have no idea which "New York" course gets the badge...

Focus

Play Focus

Jan. 14, 2013

Rating: 10

The idea is pretty good, but for a game that requires tight maneuvering, the controls are too soft and the recharge time on your energy field is ridiculously slow for the number of missiles coming at you all of the time.

loops of zen

Play loops of zen

Jan. 02, 2013

Rating: 0

deliverything: most computers have an "invert" display option in the accessibility section of the operating system. You could turn that on while you play this game.

Escape the Red Giant

Play Escape the Red Giant

Dec. 22, 2012

Rating: 19

I like the idea, but the execution needs a bit of thought. If you can't actually control the ability to get combos, then this is just a silly button-mashing game. 2/5

Bubble Tanks 3

Play Bubble Tanks 3

Dec. 22, 2012

Rating: -1

This game continually crashes on the newest version of Flash for OSX, which is disappointing as I cannot play it.

A blocky Christmas

Play A blocky Christmas

Dec. 21, 2012

Rating: 1

Fun little puzzle game for the holidays. Badge it!

Ubooly & Friends

Play Ubooly & Friends

Dec. 20, 2012

Rating: 3

This was really fun. Tricky, but doable and not horribly frustrating. I really enjoyed it.

Developer response from BeardshakerGames

Glad to hear that, thanks for playing! :)

Icy Gifts 2

Play Icy Gifts 2

Dec. 17, 2012

Rating: 0

Fun holiday game. A bit too easy though, but I also hate arbitrary difficulty in what are essentially random-event games, so it gets the job done. It amused me for several minutes and reminded me that it's almost Christmas.

Symbiosis

Play Symbiosis

Dec. 14, 2012

Rating: -1

On suggestion is to have three stages of crowns: complete the challenges on the various difficulty settings. That would add some complexity.

Symbiosis

Play Symbiosis

Dec. 14, 2012

Rating: 0

A very nice idea, the difficulty ramp could be adjusted. I just think some play-testing would perfect this lovely game.

Tesla Defense

Play Tesla Defense

Dec. 02, 2012

Rating: 3

This was really fun. I'm not really very good at tower defense games, so while some complain this wasn't a challenge, I found it a nice difficulty level. Nothing wrong with giving a 1.5x enemy health option though I guess. Anyway, I hate these games and I enjoyed this one. 5/5

Shameless clone 2

Play Shameless clone 2

Nov. 29, 2012

Rating: 0

So... the hit detection is REALLY annoying, especially in collecting coins. Too many power ups drop and they aren't very useful really. I like the idea, but the execution is rough. 2/5

Bullseye (Interstellar Marines)

Play Bullseye (Interstellar Marines)

Nov. 28, 2012

Rating: 1

The main problem with this demo is that I can reduce the "targets" to JUST the head/heart targets and it never registers as a kill. THe gun also seems designed to shoot everything but the targets in a certain burst pattern. I can also spray into a crowd emptying an entire clip and hit none of the actual "targets". This is extremely frustrating in terms of gameplay.

They Took Our Candy

Play They Took Our Candy

Oct. 24, 2012

Rating: 1

A classic, feel-good story of costumed children versus aliens. Nothing but NINJAS.

Color Link-a-Pix Light Vol 1

Play Color Link-a-Pix Light Vol 1

Oct. 18, 2012

Rating: 3

Love Conceptis puzzles, but a "next" button is a must.

Hexagon

Play Hexagon

Oct. 03, 2012

Rating: 7

This game is pointlessly difficult. A huge part of a fun game is the difficulty ramp. A player should feel as though more progress is possible. This one starts senselessly difficult and gets worse and the problem is that I can't even be bothered to try for the hard badge. What is the point? Maybe if I could get a "life" with each level, or see more of the field so I could plan better, or have some time to get power ups to slow rotation or something, but this game is just difficult and boring. Sorry. 2/5

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