I swear I've failed at the last badge like a hundred times now, using lots of builds posted here. It seems very random since juliet seems to just wander off and die around wave 10 most of the time. Got to 24 once, tried immediately again with same team....15...
I don't really mind the cargo, I like how it makes some of the rarer junk more interesting, its just that anytime you take something away from us that we are used to having, it's bound to be unpopular....
@kogason: you need to scrape close to enemy bullets for the most. You can get a very small amount of multiplier by keeping energy at full for a long time.
By far the worst game in the Epic War series. 2/5. All you're other's were 5's for me, this gave up the brutally but balanced difficulty in favor of WAY too much grinding.
To folks confused by the accuracy, it seems to be taking into account how often you miss, how often you hit multiple targets, AND how many shapes escape without getting shot.
Seems to me that police could really use another level capped zone capped at 24-30 or so. Can't say I've seen anyone hostile in the uncapped zones that was less than 40.
Why is Zynga still in business? This is like every game in their library rolled into one, but more fun, more addictive, and it doesn't cost a cent....pure digital crack.
The "it doesn't cost a cent" part... I don't know. I have received certain complains about explosions of electricity bills due to this game though. Play with care.
Can't believe how many years I've played this game and only now realized how much fun I could have playing ridiculous decks against AI2. Finally realized my dream of Firestorming a board full of malignant cells with a flock of vultures =-)
The "it doesn't cost a cent" part... I don't know. I have received certain complains about explosions of electricity bills due to this game though. Play with care.