WAY too slow. Don't even think it was lag on my machine, just the default speed on the large ships is stupid. Never saw about 90% of the guys I killed, just couldn't get near them before they died.
Almost on the Artifact layout. First off, huge improvement, way to go, two minor bugs so far, doesn't seem to be correctly displaying my ships armor under stats (says 0, is actually 83) and the new artifact found icon won't go away after I've revealed them all. Still, huge improvement.
Gotta say I loved the first one, this one... not so much. Preferred the simpler no tedium method of joke delivery to stuff like one hit kill medusas, tricky jumps and the horse riding. This series was never meant to be a serious RPG, so why did it try?
I think I found a bug in tactical. After finishing pretty much everything, going back to fight the 5 skull repeating tactical has a guy with my main character's sprite, all attacks against him miss, chance to hit says NaN, and when his turn comes up it freezes. Has happened to me three times now.
Love the tongue in cheek humor of the story, finally a developer that realizes we've seen all the fantasy tropes before, and taking your self too seriously just gets us to skip the story. I read every line because it made me chuckle....
Hey bro, some of your longer answers garble up on the screen. "World of Warcraft" was one of them. Other than that, I like it, cool categories. Looking forward to more.