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SavajCabbaj's Comments

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light-Bot

Play light-Bot

Sep. 17, 2008

Rating: 0

Bloody brill

Mud and Blood 2

Play Mud and Blood 2

Sep. 03, 2008

Rating: 0

It is hard to tell how many points you have to spend. Prehaps add a little more contrast between the points and their background.

The Necronomicon

Play The Necronomicon

Aug. 28, 2008

Rating: 0

"seems a little satanic to me" Haha! No, its worse. Its CTHULHU! PHUQING SWEET :)

Vector Runner

Play Vector Runner

Aug. 16, 2008

Rating: 0

Good game, though not quite as good as the vector runner on Addicting Games. This one seems like its trying too much. The way the map tilts when you move seems cool in the beginning, but makes controls difficult once the game speeds up. Randomdude and anyone else who shares his view. Quit bitching. If you don't like RS, don't play it. Otherwise, who gives a flying **** if its on Kong or not. I don't like the game either, but you don't hear me complaining about it like some spoiled arrogant six year old. Vector Runner: 3.5/5 Complainers: 0/5

Solar Chiefs

Play Solar Chiefs

Aug. 15, 2008

Rating: 0

Awesome game, an actual game description would be nice though.

Territory WAR Online

Play Territory WAR Online

Aug. 11, 2008

Rating: 0

This game rocks, quit your bitching. If you want to play the full version, go to their website. Me, I'm going to stay here, Kong seems more homely to me.

Dog Eat Dog

Play Dog Eat Dog

Aug. 11, 2008

Rating: 0

t2t2, don't be a cynic if you're also going to be an idiot. You cannot divide by any negative number, so hazzerd gave the game an imaginary score.

Switch

Play Switch

Aug. 05, 2008

Rating: 0

Quit being a bunch of wimps. I didn't look at any tutorial and figured it out in seconds. Its not a hard concept to grasp.

Pandemic 2

Play Pandemic 2

Jul. 30, 2008

Rating: 0

I like pie. Pie is better than this game. But this game is still pretty good, just pie is better... To change my mind, CHANGE THE VICTORY CONDITION SO THAT EVERY GAME IS NOT DETERMINED BY INFECTING MADAGASCAR OR NOT. Ahem, the balance is all wack. Let me just drop a nuke on that tiny island after I've infected several other nations with my mind controlling symptom. One other thing, this game would be a definite 5/5 with zombies. wink wink

Pandemic 2

Play Pandemic 2

Jul. 28, 2008

Rating: 0

My winning strategy: 1) Use virus, name it Jibblets. 2) Keep your starting symptom until the disease spreads to another nation 3) Immediately buy cold and heat res II, and moisture res I, and Airborn transmition 4) Once the disease spreads, sell starting symptom. 5) Wait until the whole world is infected, if any nation is completely shut down and has not been infected then restart. 6) Once the whole world is infected, buy moisture II, and all transmitions, and start working on symptoms that are very infecting 7) Once about 60-75% of the worlds pop is infected, start buying up lethal symptoms 8) Wait until the world dies This is similar to other guides, just writing it because people in chat keep asking me for help.

intrusion

Play intrusion

Jul. 24, 2008

Rating: 0

Might still be a couple of bugs with your ai, the bosses and environment seem to act differently after you die.

intrusion

Play intrusion

Jul. 24, 2008

Rating: 0

I like how he 'splodes our of a light sabre

Music Catch

Play Music Catch

Jul. 24, 2008

Rating: 0

Wow.. I was definitely about to go to sleep, then I found this game. I kind of want to keep listening to the soothing music, though..

Pandemic 2

Play Pandemic 2

Jul. 24, 2008

Rating: 0

I kill the whole world but Madagascar.. every time.. why can't I infect that gorramn island!?

PlanetDefender

Play PlanetDefender

May. 12, 2008

Rating: 0

I've already rated this game a 4/5, but I feel that I must speak more on the matter. This is very clever, the win condition (surviving waves) is the same as the monetary gain, a new concept among tower defence games as far as I can understand. Not only do you gain less with every hit you take, but you also have fewer resources for every building you construct and upgrade. This adds a whole new element to TD, but still remains balanced. Great game, and I hope this sets the new standard for TD games, or at least contributes in some way.

Doomsday

Play Doomsday

May. 12, 2008

Rating: 0

5/5 You did a fantastic job simulating Kongregates chat room! How did you code that? The AI is almost life like, even.

Ether Cannon

Play Ether Cannon

May. 11, 2008

Rating: 0

Bloody fun game! If you don't like it, thats because you aren't playing it on a 32" monitor with a rockin sound system. Pimp up that bass and watch the screen shake. This is whas shooters are all about. 5/5

Pieces

Play Pieces

May. 11, 2008

Rating: -1

Great game. It lacks an ending, though, which dissapoints me. Would be an even better game if you'd slap an ending in there. "Proo made it back home in her beat up space craft and was grounded until she could pay off the cost of her father's craft." Followed by "Return to the weird planet and find the rest of the gems to help Proo pay for the space craft."

Icescape

Play Icescape

May. 11, 2008

Rating: 0

This is a fantastic game, sir! You receive one of the oh so rare 5/5's! A few thoughts if you do make another (which you should!) -Temperature is a cool concept, although it does not make sense for a time based lose condition. Prehaps the further you go the colder it gets, thus you have to continually search for insulation. -Prehaps a temperature gauge (to determine external temperature) would be cool. It would give you the freedom to make a nonlinear game, giving players different options based upon how much insulation they've found. -Most importantly, with this style game you could easily make the lose condition based upon being chased. Add suspensul sounds, make the music more manic the closer the (whatever) gets. At that point add options to hinder its progress, further adding a non-linear element to the game. Hope you make another!

Book of Mages: The Chaotic Period

Play Book of Mages: The Chaotic Period

May. 11, 2008

Rating: 0

Was actually a pretty cool game format. I personally like more complex systems, though the simple rock, paper, scissors combat system worked out fairly well. I especially like how the ending is modified based upon (trackable!) game performance. Horray for being GOD ^-^ Thats right people, I'm the best mage of all time :P

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