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Savior42's Comments

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Gravitee Wars

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Nov. 09, 2010

Rating: 4

Fun, but there are some pretty annoying problems too. First, why does the computer think so long and wander around? It's not chess that you'd need a Deep Blue (especially that the computer doesn't have to win :)). Second, what's up with the god-awful controls? Are my units drunk, or is it their credo to choose which way they walk randomly? What's the problem with right being right and left being left?

Brain Waves

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Nov. 08, 2010

Rating: -3

The real mouse cursor does not disappear in the coordination level, which makes it confusing.

Wizard's Run

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Nov. 05, 2010

Rating: 0

What's this fuss about the level cap and and skill reset? You can't be over-powerful. Deal with it.

Bloody Sunset

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Nov. 05, 2010

Rating: -1

Great. I upgraded my helicopter to level 2, and now it shoots one missile every minute or so.

Mad Trucker 2

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Nov. 01, 2010

Rating: 1

I needed 10 days to cover 100 miles. I don't know if I should be proud of that.

Boundaries Of Truth

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Nov. 01, 2010

Rating: -1

So this is like when Heaven freezes over.

Snake

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Oct. 24, 2010

Rating: 21

On the other hand, the music is great!

Snake

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Oct. 24, 2010

Rating: -8

A snake game where you can't die. How exciting.

This is NOT Tetris

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Oct. 24, 2010

Rating: -1

Good idea, but the piece rotation is somehow not right. A shortcut for "retry" wouldn't hurt either.

Ether Space Defense

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Oct. 23, 2010

Rating: 3

I fail to see the "shooter elements" in this game :(

1 Will Survive 2

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Oct. 20, 2010

Rating: 2

One more thing: actually an actual ENDING would have been nice. There's a story bit (well, kind of) before each mission, and not even a "congratulations" at the end... :/

1 Will Survive 2

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Oct. 20, 2010

Rating: 0

For those stuck on the last level not because not being able to defend their castle, but due to being unable to get to the enemy's, here's a hint: generals. They do an insane amount of damage. I experimented with all kinds of fancy combo armies (catapults, cannons, etc) -- nothing worked. Then I got back to the basics, made 8 High Priests and 10 Generals, and stormed the castle easily.

Mini Scientist

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Oct. 19, 2010

Rating: 3

Just clicking on objects without even specifying what you want to do with them make this game waaay too easy. It's not even entertaining like this :(

Clickplay 2

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Oct. 17, 2010

Rating: 1

I kind of remember playing this game a LOOONG time ago. O_o How come it's amongst the new games?

Get Home

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Oct. 12, 2010

Rating: -12

Not a bad game, aside from being a bit too educational. The music sucks, however.

The Search for WondLa

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Oct. 10, 2010

Rating: 3

Beautiful graphics. Unfortunately I have become so used to being able to select which version of the differences I want to keep that I actually missed it a lot while playing this game :)

The Trader of Stories

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Oct. 04, 2010

Rating: 3

Such a beautiful game.

Rune Hunt

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Oct. 02, 2010

Rating: 1

OMG, the hero is sooooooo goddamn slow, it ruins the whole experience.

Electric Box 2

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Oct. 02, 2010

Rating: 5

Good game, but there should be a way to speed up the animations.

Shattered Colony: The Survivors

Play Shattered Colony: The Survivors

Sep. 27, 2010

Rating: 3024

I strongly disagree with those who say that buildings should generate zombies, instead of using up their "zombie supplies". This game follows the traditional zombie movie idea, i.e. humans turn into zombies. Therefore, the number of zombies in a house depends of how many people lived there before the outbreak; there is no logical explanation for zombie spawning. The same, of course, does not hold for the bridges that connect the island(s) to the world.

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