OMG, so after the onslaught of tower defense games a few years ago, are we facing another wave of Canabalt-epigons? Please, no....
Great music, though.
More scariness and normal puzzles (you know... items, traps or some kind of psychic stuff) would have made it a better game. I expected more than second-grade math.
Could have been much better. Too many and hard to kill enemies (could be better if damage upgrade actually worked...), long and a bit boring. The atmosphere of the whole other dimension stuff was very good, I think a more story-heavy (and more thriller-like) approach would have produced a much better game.
"Many, many attempts were made to fix several bugs.": Was the existance of my save file considered a bug that has been successfully fixed, or has it become a victim of many, many attempts?
The mission descriptions for the Sodinar are great, those of the Protos ... no, Eldar or Klosians or whatever showed the effect of a bit too much incense, though :)