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Scone's Comments

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Decision 2

Play Decision 2

Dec. 26, 2012

Rating: 2

The graphics in this game are gorgeous.

Bubble Tanks Tower Defense 2

Play Bubble Tanks Tower Defense 2

Dec. 15, 2012

Rating: 3

In the second tutorial stage, if you hit the "M+" button before the tutorial prompts you to, the tutorial script gets stuck there and you can't start the level.

Transmorpher

Play Transmorpher

Nov. 30, 2012

Rating: 3

I like the concept. You can only, at any time, perform one of these three: jump, stick, push.

Tesla Defense

Play Tesla Defense

Nov. 26, 2012

Rating: 1

It's pretty fun, but I think it could have been enhanced by the ability to strike your own towers for some temporary benefit. That would have made the game a bit more strategic beyond tower placement, which can be the exact same on every map.

Nano War 2

Play Nano War 2

Nov. 05, 2012

Rating: -3

The hidden powers and fog of war definitely add a lot to the challenge! But it gets a lot easier once you realize the same few basic strategies can conquer the enemy every time.

I made this. you play this. we are enemies: the lawsuit version

Play I made this. you play this. we are enemies: the lawsuit version

Oct. 28, 2012

Rating: 0

Now we are cosmic friends forever, okay?

Misfortune

Play Misfortune

Oct. 28, 2012

Rating: 5

I think it would have been awesome if you gave credit to Kevin MacLeod who provided you with the music you used for this game.

Competitive Line Waiting

Play Competitive Line Waiting

Oct. 21, 2012

Rating: -9

I understand the waiting part, but I don't see how it's competitive.

Ghostscape 2 - The Cabin

Play Ghostscape 2 - The Cabin

Oct. 21, 2012

Rating: 8

The old man wasn't in the photo I took, but then I took a photo of that photo and he was there again. So it's all okay.

Covert Front 4

Play Covert Front 4

Oct. 20, 2012

Rating: 3

That "spouter handle" looks suspiciously like the "chest opener" from Submachine 8. =P

Deep Sleep

Play Deep Sleep

Oct. 20, 2012

Rating: 1

Stefano! I don't understand what the lucky piece of coal references.

Jacksmith

Play Jacksmith

Oct. 20, 2012

Rating: 91

For some reason, the warriors don't like my custom weapons, like my Mushy Basketball Mohawk Mace, Super Crooked Scythe, or One-Sided Double Headed Axe. Oh, well. At least I get a huge pile of gems for crafting them expediently.

Rogue Soul

Play Rogue Soul

Oct. 20, 2012

Rating: 2

I wish the parachute was a toggle, as in, press the button once to activate, then again to deactivate. Or that the drop down key would deactivate the parachute. Holding the parachute key down the whole time you're floating while also moving around is cumbersome.

Into Space 2

Play Into Space 2

Oct. 14, 2012

Rating: 1

The varied missions and achievements really separate this game from other games in the same genre. I didn't feel like I was always doing the exact same thing over and over again because some missions require different strategies from each other.

Super Adventure Pals

Play Super Adventure Pals

Aug. 11, 2012

Rating: -2

I think it should be possible to defeat the final boss in the first encounter by dodging his attacks.

REW

Play REW

Jul. 29, 2012

Rating: 3

It's like the colored half of Memento.

Glean

Play Glean

Jul. 18, 2012

Rating: 3

I found a bug. If you are dying from some form of persistent damage, for me it was ambient environmental heat, and you go into your inventory to repair yourself, you will survive your health falling below zero. However, a message will still appear that you died and you'll be engulfed in flames. That effect persists until you travel to a new planet.

Effing Worms 2

Play Effing Worms 2

Jul. 05, 2012

Rating: 1

When the worm is so large that the phantom rampage talons effortlessly destroy both ground units and commercial jets. This game is really fun.

Enigmata: Stellar War

Play Enigmata: Stellar War

Jun. 18, 2012

Rating: 0

This game was fun until one of the later levels where a small clump of enemies shred away my fully upgraded walls in a matter of seconds. It's not worth it to me to grind until I find new walls and then grind again for money to upgrade them.

William and Sly

Play William and Sly

Feb. 11, 2012

Rating: 1

It would have been nice if you had to actively activate the rune stones instead of just running over them. That promotes a little strategy of checking to see where the nearby mobs are instead of accidentally touching a rune stone and then hoping that the direction you panic in will have some mobs.

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