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Bouncy Clicker

Play Bouncy Clicker

Jan. 16, 2017

Rating: 1

Perhaps ascension points could be used for the cool-down abilities. Reduce cool-down times. Increase super-ball duration or multiplier, that sort of thing. Perhaps you could have an ascension that gives a x2 bonus to every 50 balls. (Then 49 then 48 etc.) It would be cool if the ascension stuff did more than just purchase prices and invisible statistical upgrades. Maybe a spinning ball cannon or a pinball bumper worth 2x collision points. That sort of thing.

Core Defender

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Jan. 15, 2017

Rating: 0

Would be cool if you could toggle the range rings for all the towers other than when buying one in order to strategize.

Core Defender

Play Core Defender

Jan. 13, 2017

Rating: 2

Takes way to long and way too much grinding not to save. It seems like this sort of wants to be an idle game but you can't let it idle. I'd like to like this. Turrets was the single thing missing from "The Perfect tower." (Awesome game.) Unfortunately, I don't have five or six hours to devote to one sitting with this. Upgrades are too few in variety and far between to really keep my interest for that long anyway. But with no save I just can't see it.

Tiny Heist

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Jan. 13, 2017

Rating: 79

This is neat but has some serious problems. Restarting from the first floor on a fail is a bad idea when the game can procedurally generate a floor where the green key is in a room who's only entrance is through a door that requires the green key.

Core Defender

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Jan. 12, 2017

Rating: 1

Snipers need to stop targeting the same cube so that one always misses.

Core Defender

Play Core Defender

Jan. 12, 2017

Rating: 1

Clicked "cannon." Changed my mind so I clicked "cannon" again. It placed a cannon off screen under the menu. I know because it charged me for it.

Core Defender

Play Core Defender

Jan. 12, 2017

Rating: 3

Aaaaaah! (Surf!) It doesn't save!?!?!

Developer response from savior10946

It should save every time you complete a wave and also when you buy an upgrade from the Upgrade Shop.

First Byte Challenge

Play First Byte Challenge

Jan. 09, 2017

Rating: 1

What is this (smurf)?

Heavy Industries

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Jan. 08, 2017

Rating: 1

0x3498c9bf... Is it just me or do a lot of these techs look like untranslated ram addresses?

Heavy Industries

Play Heavy Industries

Jan. 07, 2017

Rating: 0

How do you assign workers to base level ingredients like stone? There is no +/- on any stone or wood or brick or plank icon.

Mine Clicker

Play Mine Clicker

Jan. 04, 2017

Rating: 0

This is the single shortest clicker/idle game I have ever played. That's not a complaint. Just an observation.

Developer response from yoyo744561

I know its a short game for now i still haven't implemented the diamond i will add alot more upgrades and more miners i need people to comment more ideas for miners and clicker upgrades and soon i will add a prestige system wich will be fun to finally have :D but sorry for it being short i'm trying to add more items in game wich i will Thanks for the review :) i will take keep it in mind and make it a long time game and i know some people are complaining about it being unity wich i won't change most obviously in this state of the game.Still thx for the review i will work on it :)

Five-Leaf Clover

Play Five-Leaf Clover

Dec. 30, 2016

Rating: 4

Really hard to tell the pink from the orange. Might be better if they weren't adjacent tiers or something.

Mine of Sight

Play Mine of Sight

Dec. 29, 2016

Rating: 1

Certain levels become inevitably symmetrical and can not be solved without guessing.

Trimps

Play Trimps

Dec. 21, 2016

Rating: -4

"Common shield - Empty." I just completed a L24 void map to find an heirloom that does nothing. I would like to suggest to the dev that this s not a good formula.

Glitch

Play Glitch

Dec. 20, 2016

Rating: 1

Not a bad game. Not like Tetris. Definitely not a puzzle game. Arcade dodger yes. Tetris-like puzzle, no.

Monster Box

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Dec. 18, 2016

Rating: -2

Where does it tell you how many "jewels" you have?

Nether Runner

Play Nether Runner

Dec. 14, 2016

Rating: 0

Honestly, I have something of a "chip on my shoulder" over "quick time events" being used in boss fights. (Or anywhere else.) Boss fights USED to be about figuring out how to defeat the boss. Or at least learning it's attack patterns so you could live long enough to chisel away it's huge HP reserve or multiple health bars. QTEs have replaced the need to do that in too many games. I was sort of liking this until the first boss fight. Ah well.

Trimps

Play Trimps

Dec. 05, 2016

Rating: -7

You know what aught to be an "Achieve?" Getting a second "Well Fed" status (Turkimp) while another is still running.

Idle Wizard

Play Idle Wizard

Nov. 17, 2016

Rating: 2

I am Zombie of The Borg. Resistance is braaaiiiinnnnnssssss...

Scream Collector

Play Scream Collector

Oct. 25, 2016

Rating: 2

...and has returned. Weird.

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