If you plan on updating the game, I have a few suggestions. First, add classes. Something like Warrior/Wizard/Archer, to be selected when someone first starts the game. Warriors get more health per training, but less mana, like 70% health, 30% mana. Wizards the other way around. Archers are more balanced. Now, it wouldn't really by "Wizard Hunt" If you're not a wizard, so change the name to monster hunt, since you hunt monsters? Or change the premise to hunt down evil wizards?
Great game, loving the idea, and flawless execution. Also really loving the huge amounts of basically daily updates. Thanks for giving us this game.
Just wondering, could we possibly get adjustable volume levels, instead of just on/off?
Have you thought about adding different types of Missiles and Projectiles? Could be fun. Some have more damage than others, or they could have secondary effects like burning, or EMP.. Just a thought. Anyways, great game, 5/5 and fav.
Doesn't seem to work. I get the gamesbutler logo, it fades to black, and nothing.. I tried refreshing a couple times, still nothing, I tried waiting thinking maybe it was just taking a while. I'm using chrome.
This game is way WAY to slow for my taste. It's gonna take hours at this point to get to the next weapon upgrade. I'll come back in a few days to see if you've made any improvements. for now though, between the graphics, the incredibly slow game-play, the boring music, and everything else wrong with it, it's a 2/5. Keep working on it though.
Loving this game. Rated 5/5. And I like the LTF series so much I supported it on kickstarter. One small thing that bugged me though; the timer for $/sec is only keeps track of the last 30 seconds, so if you take longer than that to kill something, you won't get a correct read on the actual $/sec count, which is just me, nit-picking. Aside from that, I haven't found a single glitch or bug or issue. Well done, as always.
This game reminds me a lot of Bubble tanks, but with less of everything.. Not a bad concept, but needs a lot more stuff. as it is, I had everything maxed in 10 minutes, and after that, there wasn't much left to do. Keep working on it, and it'll be an awesome game.
For the developer: I've been keeping up with your replies on comments, and I see you're saying a lot about what will be in the next version, but do you have a time-frame for when that will be?
I hope this weekend but maybe next week.
Some changes in the surface, military update, small other things.
Colonization-part exists only on a sheet of paper ;-) so unfortunately this part needs a few weeks ...
This game is awesome, I'd love to see more of it. Something that I think would be cool, if you had to go through 3-4 enemy ships, for example, fighter squadron, cruiser, Battle-ship then the enemy flagship, before having to take down the enemies moon base, before finally getting to their planet. (each one would have more Shield/armor and kill your ships faster) I'd also like to be able to build build like 3-4 different types of ships to attack with. All in all though, a great game. 5/5 rating.
This is a really bad game.. Don't get me wrong, the idea behind it is interesting, but the execution is complete and utter crap. So many issues and bugs. I look forward to seeing where its going though. A few tweaks and it'll be worth playing.
will do :) it's been on my list