The music is pleasant and I like the pirate noises as they fight, but there isn't any real substance to the game. I kind of get the feeling that it was only added to Kong to test before you release this for sale on iPhone.
This is a small thing, but I love the fact that when you want to use a "hint" it gives you one instead of redirecting you to a sponsor's website. Thank you!!
@Mrricksta12, You're a high level and this is seriously the first you've heard about base 0? Jump on in to the forums and register your frustrations my friend... Really do it!! There must be so many of you who have not entered your details in the base 0 thread and kixeye are burying their heads in the sand about it!
GUIDE TO WIN: Capture north and south pole using 10 basic zombies, upgrade sales to max (zombie population + sales = revenue), upgrade max employees in other 2 areas and also max out headless zombie. Upgrade any company upgrades EXCEPT "corporate capacity" as you can afford and capture Africa and Canada (using headless only). Cash and defence upgrades are good choices. Only when you have these continents, upgrade corporate capacity once!! CC costs skyrocket!!!!! Max sales, stats on Trojan, commanders, attack other cities with fully upgraded trojans. Pay attention at this point to the zombie description and choose 1 zombie to upgrade to max to have another continent. Keep following this formula, eventually you can just max out CC and get zombie hero which will annihilate any country. Oh and reclaim lost cities immediately.
@JBirdman, I think that's a bit unfair, the game is good and fun to play, but as FolkWrestler said, you get quite a fright when you "upgrade" only to notice your costs jump from a manageable $5000 to an impossible $60 000. Most kong games have weird stupid things like this.
It's an ok game, nice to see some more levels to flash strike (or whatever it was called). You should really take your link out of the line of fire when "you are lose." If people want to visit your site, they will, no need to be dishonest about it.
I have only a small idea of what the description says, might be worth paying a couple of dollars to run through Google translate before you post. Also level 11 has a laser that doesn't turn off. I wish you had added an extra element other than the gravity puzzle as this has been done before in other games. Apart from that this game will do quite well I believe.
ATTENTION NEW PLAYERS: Be aware that this game is horribly hacked and glitched and the programmers have basically abandoned it. Before purchasing shiny or investing a lot of time into it, be sure to read the forums and make an informed choice...
Sometimes this feels like a mitchell and webb skit! "Fire all cannons to the starboard side!" "but sire all of the enemy are on the port side" "Who's the captain?" "Firing all cannons to starboard side..."
The fact that you can't actually pass a level without replaying old levels is a poor idea. I see no reason why you can't have enough enemies on each level to prevent this. Other than that, it was a pretty good game.
Nevermind, found it!! If anyone is having the same problem, I can almost guarantee that it is on the dagger heights level. One at the very far right (jump off screen to right), and one below you in the same area (fall off screen where you push the block off to get a springboard).
I've replayed each level really carefully following the coin walkthrough and I am still missing one?!?! Is this a bug as I have read other people saying similar, or am I actually missing one?
@nightmare134, surely you don't mean the balloon fight stage? I loved balloon fight as a kid!! Sure it sucks by today's standards, but it was a brilliant game at the time.