I agree with most of the comments made here. It's a great concept for a game, but until there is a suggested shape or stencil in the background for you to know roughly what to work out, it is just too hard. The current hint system seems odd as all it does is make a block (that you already know is in the wrong place) sparkle. Stuck on lvl 19, no real desire to continue.
Who's calling this game greedy???!?! Everything is free!! Including the premium stuff, you just have to work for it. That's actually the way most of us want it. Dev wins by having options to earn money for their hard work, poor gamers win by putting in the hours :)
Ah spacebar jumps!! That makes more sense now. I still don't understand the gear system. It seems that if you just leave it in 5th, the car magically gets to top speed from a standstill. The turbo-flying car is a good idea. I think the game could really use an objective other than checkpoints though. Maybe I am suppose to drop off the passengers in set times? And perhaps add a little more variety. But for what it is, it was enjoyable. I just don't think that it has heaps of replay value just yet. That's my thoughts anyway :)
Later you have to collect clocks to reach the next waypoint. You can gear down so it is more easy to get them.
You can unlock new Taxis if you reach very high scores but maybe you just want the get the best score of all players ;)
Gear up/down is a good idea, but strangely implemented. There are times where all 3 lanes are blocked by cars and it is impossible to pass. Looks like too early to release the game, but has potential :)
Another great addition to the series!! I do think that levels 22 and 30 should be removed however. They were the only 2 that I needed the walkthrough for and only because the answer is completely illogical. Some of the others were very creative and brilliant level design :D
!!Here's a very useful tip: If you are going for the badge and wasted your money on constant power ups, close your browser whilst playing a hole. When you reload the game, you will have your previous 3 powerups ready to use on the hole you were up to :D
Nice game, I agree with SineRequie that it just needs that little bit extra difficulty though. Maybe giving you a limit to the number of flings that you have per level or time limits, etc There are many things that would work :)
Creator answered the "how do I get out of here" question in the early comments :) You have to skid by pressing down. It's not that obvious as the animation for it is small.
Later you have to collect clocks to reach the next waypoint. You can gear down so it is more easy to get them. You can unlock new Taxis if you reach very high scores but maybe you just want the get the best score of all players ;)