Yeah the developer comment about being able to jump if at least 1 wheel is on the ground is completely untrue. There are many, many times where jumping fails.
Fairly easy up until the final boss, then the difficulty and frustration fly right off the charts. I'd prefer if the difficulty ramped up gradually. Not all at once.
My main complaint is that as you bounce higher you lose sight of what's below you. So whether or not you continue your combo is pure luck. Take note from indestructo tank on the best way to do this.
Wow. Awesome. The very first airstrike I call in kills every one of my troops and zero enemies. Epic f'ing fail. Thanks for the explanation of how the airstrike works.
Once you have a high amount of attraction for the diamonds, its very difficult to distinguish diamonds being attracted to you, and the bullets coming at you.