What's with all the waiting for eveything? Isnt the idea to get people to want to play your game? If so, why make it so theres nothing more you can do at the moment and players have to come back later? I want to play....but I cant because I ran out of stamina. Ok, guess I'll be playing another game besides yours.
The game was fun, up until the final boss. You have to hit him with a tiny stick, and when he touches you at all, you get hurt. So he can run around like crazy and you have to poke him with a stick. Oh and the fire on your stick goes out after about 5 seconds? Sorry, not fun anymore.
What a terrible game. You build up profits only to lose them as the British demand tea faster and faster. Yet they dont pay you for the tea, so eventually they demand so much, at a time when prices are bad, that you cant afford it and you lose.
If you keep a stockpile of money on hand for emergencies, the prices just skyrocket when you buy enough to fill the orders. How is this fun? I give it a 2/5.
You could definitely add more to make this a fuller game if you decided to go that route. Make the man go on a journey to the right of the screen, with maybe some powerups along the way, some money to grab, and things to snatch before they get crushed. All while avoiding death yourself.
The way to beat level 10 is to release your tentacle towards the first gray cell. When your tentacle is fully deployed cut it right next to your green cell. This will send all the pieces of the tentacle towards the uncaptured gray cell all at once, capturing it instantly. Use this method to take control of the board before your enemy does it and you will win level 10. Rate + if this helps you so more people can see it.