So yeah, I've been playing on Kongregate for some nine years now, and I JUST discovered this game. And even though it is a bit dated, it is actually still quite impressive, especially for someone's first game. Need moar!!
This game is deceptively simple in appearance, but has a lot more depth to it than you might expect. Which is not to say that it's like a game of Go or anything. But it was enough to keep me occupied for a couple of hours. It definitely needs something to keep you going... like, say, an option to 'remort' (prestige) after beating the final level, where you get some bonuses, and the enemies get harder, that kind of thing. This is still very good!
The browser could not allocate enough memory for the WebGL content. If you are the developer of this content, try allocating less memory to your WebGL build in the WebGL player settings.
"The browser could not allocate enough memory for the WebGL content. If you are the developer of this content, try allocating less memory to your WebGL build in the WebGL player settings."
I only just discovered this one. And honestly, it's slow and tedious, with not much at all in the way of actual tactics. See above "BEST" comments for the rest of what I could say about this one.
The browser could not allocate enough memory for the WebGL content. If you are the developer of this content, try allocating less memory to your WebGL build in the WebGL player settings.
The money/click computation up in the upper left corner is not quite right. In fact, I cannot figure out what, exactly, it's computing. A money/second might be better, help us better understand which upgrades work best. I also echo the other comments, it's a good start on an idle game, I look forward to seeing it develop.
The browser could not allocate enough memory for the WebGL content. If you are the developer of this content, try allocating less memory to your WebGL build in the WebGL player settings.
Just thought that I would mention that the game still will not allow me to play the third level (Splitting Headache). I select the level, select a tower to add to my loadout (any tower, it does not seem to make any difference which), hit play, select difficulty, and it then dumps back to the level select screen. Wash, rinse, repeat. Using Firefox 59.0.2, and whatever version of Flash is current as I type this (they don't seem to like to allow users to find this sort of information these days :/ )
So... how do I force the game to allow me to play? I'm on level 3, I select the level, then I select my loadout, then I select the difficulty level, and then I get a splitting headache because the game ignores me and goes back to the level select screen.
"The browser could not allocate enough memory for the WebGL content. If you are the developer of this content, try allocating less memory to your WebGL build in the WebGL player settings."
Hey, try to use the latest version of Chrome browser. And also this problem maybe relevant to low amount of RAM on your PC, it has to be no less than 2GB
If the problem continue to appear, please send us a description of your computer, its operational system and the browser.
Cheers from Cows and Vikings
The browser could not allocate enough memory for the WebGL content. If you are the developer of this content, try allocating less memory to your WebGL build in the WebGL player settings.
Thats a new one. I'll have a look in to it and see what I can figure out. Ive left the game on for over a week running in Chrome, so if you wernt, try playing it in Chrome.
Well, it's not bad for a beta test of a kids' game. It really needs some work before it can be considered a full release.
As mentioned multiple times, it is unacceptably slow. The inability to sell or even just remove your towers means you basically plant and pray. 'Environment' or 'general' upgrades -- for example, spending stars to increase the amount of money you start a level with -- are rather needed. Oh, and a boss that can walk right up to my shield guys, WELL WITHIN STRIKING DISTANCE, and punch him without getting clubbed in return has definitely got to go.
But yeah, it's not bad for a beta test of a kids' game.
Huh. Published two weeks ago, and someone decided to take my specific user name. I guess I'm... flattered? Either that, or name-matching is not set up very well.
Pro tip! Dev isn't kidding when he says that sometimes the autosave will be lost. HOWEVER! If you reload the game and your autosave seems to be gone, try restarting your browser. You might get it back. I mean, you might not, but it worked for me, once. Worth a shot.
Great!