Reminds me quite a bit of Meganic Wars; same flaws, same merits... only this one is a little better for having more variation. I like the sanity thing quite a bit. I'm gonna agree though, deck building is a big shortcoming.
The dimension shifting thing seemed silly at first, but when the invisible guys and the colour mirrors came into play it make sense. Congrats, you improved on what I thought was a perfect game!
Yes, another, even more customizable improvement on the Protector franchise! Will there be no end to these? I hope not.
No speed up button is my only compliant; you've heard it before.
My computer must suck. It misses letters sometimes, ones I'm SURE I hit. Even on low quality. Le sigh.
Still a very fun game. Reminds me of Mario Teaches Typing from my wee days, with blood instead of jumping.
I played a similar windows standard game a long time ago, but this is a definite evolution. Being able to get rid of the enemies and having to consider your colour adds some much needed depth! Well done.
Won't load, and I'm guessing it's from the graphics explosion and bugginess other people are commenting on.
Thanks, Weasel, for making a game with a card I have no chance of getting. Thanks a lot.