^ - -^ meow. I made an entire bridge out of jumps! The physics aren't particularly solid, bu they are consitent. I would like the ability to place the deck surface at any level, but after making a few 'drapes', I understand the decision not to.
Okay, I replaced my npswf32.dll and the game has not crashed yet. There are a few spots where climbing through a movable barrier causes the character to be launched left.
Clever gameplay, however the controls aren't that responsive (no drop from ledge command) and it crashes too easily (yet to play 10 mins w/out a crash). The crashing reduced my rating significantly.
The menu should not retract ... (shut up answering machine) ... retract when the mouse is over it. The game is fustrating, but addictive. level 10 was a surprise w/ the changing level.
If the playfield 'overlapped' at the edges of the screen the I'd be able to play more effectively, and not lose the bastards when they hide there... ^ - -^