Please don't freeze me after I land from a jump. The height/speed where this happens should go up with the jump upgrade so it doesn't happen from a normal jump, or it should be eliminated entirely. There are other problems like megaman spikes (were these ever fun in any game?) and no checkpoints before bosses but those aren't as serious as the jumping thing. The game is really great otherwise.
Someone in the comments mentioned they were stuck in hell. If you feel stuck keep an eye on your map when you are moving around. The developer was very tricky.
It's really good. Here's what I didn't like: 1) I beat the factory fair and square but there was no obvious way back to the castle other than beating it again when I had to go back down to get more hints. I think better fast travel would make the game better. 2) I think the castle shouldn't require every clue. There should be a couple different ways through so that if you missed one you can still get through. For example have the cellar have an exit that skips solar or something like that so if you miss one of the tower clues or solar you are still OK. 3) Instead of collecting gems we should be raping and impregnating bitches.
minor spoilers: here's where I found the clues for the castle: desert, hell, forest, factory, heaven, billboard. you can probably google them if you need the exact hints
After playing this a lot the only thing I don't like about it is hunting for the exit. I really don't like having to search for stuff. It would be nice if there were an advantage or skill or something that would reveal exits in exchange for turmoil and health since that's basically what I end up using up to find them.
Here's what I didn't like about the game: No checkpoints: We should get checkpoints every 5 levels or so. No crowd control: more killing stuff = more fun and there is not enough of that. The sword should hit everyone in range, not just 1 guy. The sword animation is too slow, it should start from the middle animation. We should be able to move during the sword animation. Instead of just healing we should get to rape a princess or something to get our health back. Or a bonus round where we slaughter innocent villagers and eat the organs to get health back. Basically the healing screen isn't interactive enough. Otherwise it is a really good game.
I beat it finally. Here's how I did it:
Went into the bios and underclocked my cpu to 800MHz
4x plasma, 4x splash, red ship, 2x shields
Beat version 2.0 of all of them, then beat taurtarus with the upgraded ship.
Now I just have to do it without getting hit.
The kite is really not fun. It should either not stop your horizontal movement or it should be removed. The other game ending stuff kills you instantly so you don't have to wait for the rat to stop. Also the gun should rotate around the outside of the screen so I can angle it for more horizontal movement. Basically more stuff that makes you go right faster and less stuff that slows you down would increase the fun.
Checkpoints and crowd control are implemented but you have to collect an artifact for that. Thanks for the feedback