Fun game, getting that combo level 20 got real psychedelic. Nice way to add extra difficulty into the game, so it's not just getting faster and faster.
Has a bug where the fast units (motorcycles & jeeps) escape the screen, but the game thinks they're still on the map and no life is lost and the level cannot be completed, since those units are impossible to get killed after they're off the map and still counted as living units.
Rather easy game, finished both hard badges before getting the medium one. :/ Whenever your own planes have gas, just fly straight ahead and keep dropping the gas, so the enemy always follow you & end up killing themselves.
Fun game, should note somewhere that the emphasis is on making long chains, gaining lots of points and affording all the upgrades, after that it becomes pretty easy.
Pretty laggy and it gets very boring after level 18 or so when you get the browning & bazooka and start getting perfect games (no damage done to your wall).
Well done, the playability upgrades from version 1 work nicely. The easy mode is quick and simple to finish, while the intense one gives a proper challenge.
A little laggy at times, which makes the impossible badge slightly hard. Still the most tedious badge is the one hard one and getting those 50 deaths. 4/5
Nice idea, but mega towers are too powerful, so whenever you get one built, the rest of the waves are never a problem.
@semajaguar: Target priority isn't random, towers target critters based on their appearance to the map. That does make it a little dumb though.
Woah, top 5 on Kongregate and top 10 in total on my first try without even trying to play optimal. Fun to be among the first few to play the game for a change.
Controls are pretty annoying. Any time I'm facing backwards there's no way to do a normal attack, it just automatically does the all forward kamikaze style and that adds up on difficulty quite a bit on the survivor mode.
Points for the quick update. Only problem is that I'm not getting the rewards (starting skills) for the medals where you lowered difficulty (robber, gun mania, etc.) that I automatically received after the lowered requirements.
After lots of utterly boring travelling around the map to complete the missions, the last mission was a one hit win type, where my crew didn't even get scratched. Pretty silly, if you ask me.