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Technohazard's Comments

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The Best Years of my Life

Play The Best Years of my Life

Jun. 29, 2009

Rating: 0

You are a bitter person.

Seven Deadly Sins

Play Seven Deadly Sins

Jun. 26, 2009

Rating: 0

This is legitimately the funniest thing on Kongregate. Well done. 5/5, favorited, and the whole lot.

Haunted

Play Haunted

Jun. 26, 2009

Rating: 0

The interface is terrible.

Vector Effect

Play Vector Effect

Jun. 24, 2009

Rating: 0

1,658,214 - That said, this is an extremely nice Geometry Wars clone - perhaps the beset. The difficulty curve is a little steep, and it seems only certain builds are worth playing - why bother putting points into 'exp gain' if you cap out at level 20? Widespread and rapidfire are a must, so that's 10 points gone right there.

Bug War

Play Bug War

Jun. 05, 2009

Rating: 0

a bit like nanowars, but the controls are frustrating. The computer seems able to deploy two streams of maggots at once. It's also very nonagressive. Towers seem pretty useless... what's the point of upgrading only speed/strength?

The X-spot

Play The X-spot

Jun. 01, 2009

Rating: 0

Argh! I was looking for the G-spot but I wound up here!

The Battle

Play The Battle

May. 30, 2009

Rating: 0

I have to admit, it was really easy... but the little surprise @ the end of level 15 was actually worth it. Good job.

DON'T wake up the girl

Play DON'T wake up the girl

May. 11, 2009

Rating: 0

How old is this girl? Should I even bother? How the hell did you get her to come back to your house if your place is full of nasty bugs? Why can't I just drink $100 worth of alcohol to win the game?

Desktop TD Pro

Play Desktop TD Pro

Apr. 28, 2009

Rating: 0

Mode 1-169869088-16 is very, very hard.

Reincarnation: Riley's Out Again

Play Reincarnation:  Riley's Out Again

Apr. 22, 2009

Rating: 0

The production quality is very good but the puzzles are your standard point-and-click adventure nonsense. I like the demon's voice and the dialogue is fairly good. 4/5

Orbital Decay

Play Orbital Decay

Apr. 20, 2009

Rating: 0

This game would be more balanced if everything actually did what it was supposed to, and cost about 1/2 less. 90% of the gameplay is just trying to aim the main gun to pick off targets before they get in range to blast you. If you can't lead the targets enough from a distance none of the upgrades matter. Improve turrets, rockets, and flak cannons!

Orbital Decay

Play Orbital Decay

Apr. 19, 2009

Rating: 0

Hard mode is pretty much impossible. Did anyone even test these badges? The main gun isn't accurate or powerful enough to wipe out anything at range before it flies in and unloads everything in your face. Repairbots don't repair fast enough. Turrets are expensive, useless, and fragile. Fighters are awesome but also hideously expensive. Increase the main gun speed about 2x and decrease the cost of everything by about 1/2 and then this game MIGHT be balanced enough to beat on hard mode.

Frontline Defense First Assault

Play Frontline Defense First Assault

Apr. 18, 2009

Rating: 0

Level 17 is freakin tough, even on easy. Everything else is pretty simple on "Easy". Only the first part of any level is tough on higher difficulties - most can be finished by simply massing towers near the entrance.

Oozing Forever

Play Oozing Forever

Apr. 17, 2009

Rating: 0

He's not a very cohesive oozeblob- I'd make a jump and leave half of myself behind if i even hit so much as a corner of a wall. I'd like to see a few different mechanics - pretty much all you do is roll around. It's a fun little game, but overall not nearly as interesting or stylish as your other stuff. Still gets a 4/5 for a novel mechanic and good length/decent story.

RetroShoot

Play RetroShoot

Apr. 14, 2009

Rating: 0

Everything about this game is awesome, except why do my weapons spontaneously downgrade? The difficulty curve is a little spiky and it would be nice to have at least the option to earn more lives (or start with more?) 5/5 though for an overall excellent (and retro!) experience.

The Scared Groom

Play The Scared Groom

Apr. 10, 2009

Rating: 1

While I'm morally opposed to the theme and idea, the gameplay itself is actually rather interesting. One annoying thing though - why can't you go to the church without the groom? The hardest part of the game is avoiding the damn church when you're trying to get past it. Other than that one tiny problem, this gets a surprising 4/5.

The Unfortunate Necromancer

Play The Unfortunate Necromancer

Apr. 10, 2009

Rating: 0

This is surprisingly not-terrible. The difficulty ramps up fairly quickly. it needs 'something else' to break up the monotony - perhaps a 'waves' system?

Monster Evolution

Play Monster Evolution

Apr. 10, 2009

Rating: 0

Pretty entertaining, good visual style, a wide range of monsters to evolve - but there is not very much challenge. 4/5

Effing Hail

Play Effing Hail

Apr. 08, 2009

Rating: 0

Strategy suggestion - start from the bottom, accelerate the hail as fast as you can straight upwards till it flies off the screen. Repeat - you can get small hailstones going very quickly with small wind bursts and get a ton of stones in the air. When they come back down they are usually about 20+ meters if you've done it right- traveling at max speed. When the big ones hit the ground they'll break up into slightly larger stones with an upward velocity - repeat the process with those stones and they'll get even bigger than 20+ meters on the way back down.

Cogitate – A Game of Gravity

Play Cogitate – A Game of Gravity

Apr. 07, 2009

Rating: 0

I tried to give this a chance, i really did. But the god-awful UI made it impossible - I got to puzzle 4 and after 15 minutes of fussing with a scoop-swing thing I simply gave up. Try just allowing the player to drag endpoints next time instead of a finicky mouseover-button deal. :(

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