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Tenzhi's Comments

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Century Sky Fighters

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Oct. 28, 2012

Rating: -1

Thanks for adding keyboard controls, but arrow keys are more universal than qwerty/WASD controls.

Golem Death Launch

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Oct. 25, 2012

Rating: 5

Needs better income and better upgrades, but I like the style and concept.

Fly Squirrel Fly

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Oct. 25, 2012

Rating: 1

Too many launch-ending hazards, not enough income.

Century Sky Fighters

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Oct. 21, 2012

Rating: 4

Needs keyboard controls.

Developer response from refuture

Done. WSAD - move || Q, E, Space - special weapon

Into Space 2

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Oct. 05, 2012

Rating: 5

Very grindy. Money upgrade should have more effect.

Into Space 2

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Oct. 04, 2012

Rating: -3

Duration II achievement says it requires a flight duration of 150 seconds, but the progress counter for it indicates 120 seconds.

Into Space 2

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Oct. 04, 2012

Rating: 1

Mk-1-F Booster says it's less powerful with more fuel, but the stats indicate it has less fuel and more power.

Into Space 2

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Oct. 04, 2012

Rating: 3

Hitting the posts for the boost gates was annoying in the first game, and is still annoying in the sequel.

ClickHammer

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Sep. 01, 2012

Rating: 1

Too clicky.

Hero Zero

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Aug. 28, 2012

Rating: -3

Possibly the most boring game I've played on Kong. If not for the fact that some of the costume items amused me a bit I would've given it one star rather than two.

Drift Runners 3D

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Aug. 25, 2012

Rating: 99

Shifting the drift isn't very responsive.

Wigman Big Run

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Jul. 31, 2012

Rating: 1

Not enough food. Too many instances where there's an obstacle and an enemy taking up the screen top to bottom and thus being impossible to dodge.

Resistance Is Useless

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Jul. 31, 2012

Rating: 5

Needs armor/health upgrades. If it's going to constantly have things coming from both sides of the screen there should be a direction toggle. Needs income upgrades. A progress bar on each level would be nice.

Glean

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Jul. 11, 2012

Rating: -1

This game would be decent if not for the horrible crafting/upgrade system.

Endless War 5

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Jul. 11, 2012

Rating: -7

Hey look, the first stage! ::move a few feet, instantly die:: 1 Star!

Super Fishing

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Jul. 11, 2012

Rating: 0

In case it hasn't been said enough: Needs a mute button!

My Big Friend

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Jun. 25, 2012

Rating: 0

I hate how the power indicator on the darts doesn't set where you hit the button, but rather visibly bounces backwards from that point.

Adrift

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Jun. 18, 2012

Rating: 0

Interesting concept, but a bit bland in execution.

GARE

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Jun. 18, 2012

Rating: -1

Looks nice. Mouse aim is always terrible on a touchpad though.

Civilizations Wars

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Jun. 17, 2012

Rating: 13

The game still makes loud noises with all the sound options turned down/off.

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