Games Achievements My Kong Sign In

Terastas' Comments

Comment

Feudalism II

Play Feudalism II

Jun. 29, 2010

Rating: -11

This game sucked as much as the last one, and for exactly the same reasons too. Everything that made the first game such a horrible, ill-conceived gaming experience, you carried over into the sequel. In fact, this practically IS the same game as the last one. This isn't a sequel -- it's a crappy expansion pack.

Run Elephant Run

Play Run Elephant Run

Jun. 24, 2010

Rating: -1

You know those games on Rathergood.com that have crappy animation, schizophrenic and unresponsive controls and flashing, seizure-inducing graphics that make you wonder if the developer's real intent was to piss people off? Those games are MASTERPIECES compared to this piece of crap. You ought to be ashamed of yourselves for daring to even call this thing a game.

A Small Favor

Play A Small Favor

Jun. 24, 2010

Rating: -12

This game would have been decent if you hadn't overlooked the glitch where the locker shuts and makes you enter the combination again every 19/20 times I try to collect the mug. Seriously, did you even bother with a playthrough of this game before you committed to publishing it?

Vox Populi, Vox Dei(a werewolf thriller)

Play Vox Populi, Vox Dei(a werewolf thriller)

Jun. 23, 2010

Rating: -20

Don't bother with the sequel. If it's anything like this game, I intend to avoid it like the plague. What really kills it more than anything are the controls, namely the way they only respond about 30% of the time. You have one button do everything, the combat is repetitive, and when the buttons don't ignore you, they stick. I can't tell you how many times I died in this game because the player character DIDN'T STOP MOVING after I took my finger off of the button. Go to Hell and take this game with you. You have no right to call yourself a game developer after signing your name to this piece of crap.

Necronator

Play Necronator

Jun. 13, 2010

Rating: -11

This is a game that makes me wonder if you DELIBERATELY screwed it up. What other game makes the player have to watch their archers like a hawk to make sure they don't CHARGE THE ENEMY AND ATTACK AT CLOSE RANGE? This is horrible. Could have been good, but you botched it tremendously.

Civilizations Wars

Play Civilizations Wars

Jun. 12, 2010

Rating: -7

I honestly don't think you could have made the combat any more repetitive and boring if you tried. Even the use of magic just seems trivial and pointless in this game.

Robot Wants Puppy

Play Robot Wants Puppy

Jun. 09, 2010

Rating: -3

No game with graphics as simple as this game's should never lag as much as this game. And no game with such a simple yet enjoyable platform as Robot Wants Kitty should ever have such a frustratingly unpredictable combat system as Robot Wants Puppy. And above all else, no game deserves to have a sequel as horrible by comparison as this is to the original. Get the hell back to your drawing board right this instant.

Frontier

Play Frontier

Jun. 09, 2010

Rating: 3

You know, the sad thing is that, once I finally got off the ground, got a better vessel, got some better equipment and got a couple of employees, this actually was a very enjoyable game. The problem is that, since you didn't include any difficulty curve whatsoever, getting started is a royal pain. If you had just gone the extra mile and included some kind of difficulty curve (like having buccaneer activity increase as you go South or East, or having tanks and up only appear after a certain "survive X amount of time" achievement), I think this would have been one of Kongregate's Top Rated games.

Frontier

Play Frontier

Jun. 08, 2010

Rating: 0

This game had the potential to be great, but it ultimately bombs for one simple reason: You completely neglected to include a difficulty curve. Did you honestly expect me to enjoy playing a game where the buccaneers can show up in a tank right on your first day? Hell no!

Morningstar

Play Morningstar

Jun. 07, 2010

Rating: -9

Thanks for putting the dialogue box at the top of the screen, the inventory at the bottom, and making the damn window too big to fit in the standard Internet browser so you can't see either of them ya' jerk.

Sacred Seasons MMORPG

Play Sacred Seasons MMORPG

Jun. 06, 2010

Rating: -18

This game introduces a 100% unfamiliar class system: when I chose my class, I literally had no clue what exactly I was getting. I did a few quests, figured out that the class I'd chosen was not necessarily as advertised, and tried to restart. . . It wouldn't let me. It'll let you change classes MID GAME, but won't let you restart the game anew. That is why this game is a complete and utter failure as an MMORPG. The learning curve is huge, but the decisions you have made, for better or for worse, are yours for LIFE. If anyone is considering playing this game, I recommend either A) looking for a full walkthrough online, or B) reconsidering. I'm seriously leaning towards the latter.

Feudalism

Play Feudalism

Jun. 06, 2010

Rating: 4

Maybe you should take out that part in the tutorial where it says "they can fight for themselves." Bullocks. The combat system is horrible. Really, how many games do you know of that have combat on a 3D playing field but only let you attack in two directions. Did you even try playing this game for yourself to see how it played? Based on this, I'm not convinced.

Castaway

Play Castaway

Jun. 06, 2010

Rating: 8

This is my nomination for the Kongregate game most deserving of a sequel. It has a great foundation, but the combat is as repetitive as the music, the small inventory menu that includes equipped items presents a severe handicap, and the level restrictions on the pets effectively makes it little more than a novelty add-on. Speaking of the pets, they are ridiculously vulnerable to gang attacks and moments of stupidity, which makes the lack of a "Load game" option even more frustrating. The game is far from perfect, but I love the idea behind it and strongly encourage you to try again.

William and Sly

Play William and Sly

Jun. 05, 2010

Rating: -24

That final boss was one of the hardest I have ever faced in my life, but for all the wrong reasons. Did you even bother to play this game for yourself? It's tedious and boring up until the very end, after which it is frustrating to no end. This could have been a cute and enjoyable gaming experience, but you ruined it.

My Pet Protector 2

Play My Pet Protector 2

May. 23, 2010

Rating: 1

I can emphasize with people on crack now, because while this game is indeed highly addictive, there's nothing enjoyable about it. It may have started off as a great idea, but the unforgiving time limit (which deducts a week if you do ANYTHING) and complete lack of job benefits/drawbacks combined with the lack of a save / load feature makes for a frustrating experience. An utter lack of clarification into the relevancy of the five damage types makes combat unpredictable and frustrating, and the programmer's inability to even include so much as a mute button on the looping music track reeks of laziness. The gameplay is indeed addictive, but because the programmer was either too stupid or too lazy to include these otherwise obvious features, the game is frustrating, and that frustration is only compounded by the mind-numbing addiction of the gameplay that makes it that much harder to quit. If you haven't played this game yet, don't. You'll regret every second you spent on it.

Developers Players Support YouTube TikTok X (Twitter) LinkedIn
Join the conversation Join Discord
Terms of Service Privacy Policy Code of Conduct
© 2025 Kongregate