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Fish Legend Fish

Play Fish Legend Fish

Mar. 21, 2020

Rating: 3

I don't actually FEEL like my fishing range was extended with the "catch 10 shrimp" upgrade, might help if there was a general fishing range indicator. And the "increased damage when the line's red" feels too finicky, seems like the line goes from white to broken more often than from white to red.

Developer response from PeachTreeOath

It's possible the range is visually off. There's a bug where if you approach fish from the top, the line seems longer than if you approach them from the bottom. And yea I found the same thing as you in playtesting, where max range fishing line was too hard to maintain. I kept it as such because it's more like a "oh no it's getting away" safety net thing, but I do agree it can feel very weak against something like the bass which can snap the line very quickly. I think bumping the % up could help that but I'd have to be careful it's not too strong. Thanks for the feedback!

Block Fuser

Play Block Fuser

Mar. 20, 2020

Rating: 0

Did I just completely miss the tooltip/help screen that said crystal production is boosted at high block levels?

Rotrian

Play Rotrian

Mar. 19, 2020

Rating: 2

I wish the required rotations for "acing" a level weren't hidden, then I'd at least have a hint. Right now I have no idea how to ace level 13.

Wizards VS Slimes

Play Wizards VS Slimes

Mar. 10, 2020

Rating: 3

Is there an option to reset your skill tree? I feel like that's pretty necessary to facilitate experimenting with builds.

Naval Defense Idle

Play Naval Defense Idle

Mar. 10, 2020

Rating: 1

How did we go from early fighter planes to jet planes in the span of minutes?

Wizards VS Slimes

Play Wizards VS Slimes

Mar. 08, 2020

Rating: 17

Didn't expect reincarnate to instantly reincarnate me, I figured there'd be a confirmation and a dialog box possibly explaining WHY I should reincarnate. I got a wisdom point now but what does it do? Only use I see for it is changing it to intelligence.

Yet another Merge Game

Play Yet another Merge Game

Mar. 07, 2020

Rating: 0

For the molecule upgrades I thought they'd use molecules to upgrade the gain rate of other stuff. Apparently they increase the amount of molecules I gain.

Zombie Warface idle

Play Zombie Warface idle

Mar. 07, 2020

Rating: 0

The mute button being visible only in one of the three "areas" is an interesting design decision.

Absorber

Play Absorber

Mar. 06, 2020

Rating: 1

And with this update my stats screen is entirely empty. Heck, I don't even HAVE a hard reset button now. And the new enemy tooltips are too cluttered, can't see what stats I'll gain from beating them without starting a fight.

Hetrik

Play Hetrik

Mar. 02, 2020

Rating: 0

Ok, tag says it has upgrades but I haven't found them.

Developer response from rapo_mawi

Somebody added "idle", "incremental" and "upgrades", if you please downvote this tags to help me get rid of them

Absorber

Play Absorber

Feb. 26, 2020

Rating: 2

Right now the Strange Robot fight is just broken, I can't even look at its stats before dying. Pretty sure I'm dying due to reflection which is a weird mechanic anyway seeing as, for most enemies, you want as high a damage and speed as you can get and there's nothing you can do as a counter.

Idle Kill'em All!

Play Idle Kill'em All!

Feb. 19, 2020

Rating: 0

And now I'm convinced Ghost Phoenix is either an alt of epicearthgames or they made epicearthgames make this game.

Gragyriss, Captor of Princesses

Play Gragyriss, Captor of Princesses

Feb. 15, 2020

Rating: 7

Any news on an update and/or sequel?

Absorber

Play Absorber

Feb. 15, 2020

Rating: 8

For what they currently give the evil spirit is not worth the effort. Enormous dodge rate, very low stat gain. The fact that their cap's 300 kills doesn't make them more enticing. Crits are nice and all but I need to HIT FIRST.

Absorber

Play Absorber

Feb. 14, 2020

Rating: 6

Either RNG hates me for personal reasons or the dodge calculation needs some work.

YAICS

Play YAICS

Feb. 12, 2020

Rating: 2

The gathering/using display feels wonky. I seem to actually be gathering proportionally less when I've doubled my workforce?

Vector Incremental

Play Vector Incremental

Feb. 09, 2020

Rating: 0

I've definitely noticed a wall starting from ring 180 or so. I think it's largely due to the speed modifier lagging behind the damage modifier? It's quite noticeable.

Absorber

Play Absorber

Feb. 08, 2020

Rating: 0

Ok, I had severely overestimated the difficulty of the eye. That poor thing got absolutely crushed by the time I got to it.

Absorber

Play Absorber

Feb. 08, 2020

Rating: 0

It seems like double hit is bugged in the sense that it can't kill an enemy. I've had an enemy be at -8 health a couple of times. Also, both double hit and dodge are showing like 10 numbers after the decimal. Not sure what language the game's written in but there's probably an option to limit it to 2 numbers.

Idle Arzath Revenge

Play Idle Arzath Revenge

Feb. 03, 2020

Rating: 2

The gold generator feels SEVERELY underpowered. Mine's level 27 and I only get 87 gold every 5 seconds? Leveling it up to 28 costs 28.5k and I'm pretty certain I could earn significantly more by investing that gold in weapon stats.

Developer response from BarShoul

Thanks for letting me know, Im currently working on a big balance on all upgrades, it won't be ready for this week update but should be ready for next week update, this update should fix this issue that the gold generator will be more useful and much more.

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