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AntiVillain 1 - Welcome To Chaos City

Play AntiVillain 1 - Welcome To Chaos City

Nov. 03, 2017

Rating: 0

Soooooo... when do you start getting xp? It's a part of most RPG games and here (at least, before finishing the bank robbery) I don't seem to be getting a single point of xp. Seeing XP IS a part of the status screen I have to ask. Though there is the possibility that I accidentally skipped that one paragraph where it was explained.

Idle Ants

Play Idle Ants

Oct. 18, 2017

Rating: 1

Hmm... no Experience upgrades for the effectiveness of science production? The rest just seems a bit underwhelming. Or are there experience upgrades which have more criteria than "have gained an experience point" before they show up?

Fragment Hunter

Play Fragment Hunter

Sep. 23, 2017

Rating: -2

White text in a grey area with a white background. I'm no GUI developer but you'd think that during basic testing someone would've gone "No, this looks terrible. I can barely read anything without squinting." It's even better due to the fact that the tutorial message overlay gives the text a darker color which looks just fine.

Sword Fight

Play Sword Fight

Sep. 10, 2017

Rating: 8

@weskerD: personally I've only missed rival stars due to THINKING I fulfilled the criteria while actually forgetting to change stance or something.

Space Company

Play Space Company

Jun. 19, 2017

Rating: 0

@Moorgan Although I don't suffer from the issue you mentioned but I think it's a fairly nice suggestion. There's just the slight issue of the game being updated, then you'd have to download it again.

Dogs Vs Homework

Play Dogs Vs Homework

May. 16, 2017

Rating: 5

Small suggestion for the class menu: add 4 smaller squares to each of the 3 slots which represent the 4 possible choices and don't use a confirmation button. Clicking 3 times for each class gets fairly repetitive if you ask me.

Revolution Idle 2

Play Revolution Idle 2

Apr. 04, 2017

Rating: -1

Hmm... I guess it just doesn't save properly in Chrome? Dang.

Idle Mage Attack

Play Idle Mage Attack

Mar. 09, 2017

Rating: 0

I think this is a really interesting idle game, sure as hell beats the "build *something*, wait for money to build more and move on to the next tier" type of games. Wish I could do a bit more than click on runes. Oh, one request I do have: Can you add something to automatically gather the rune caches (at a reduced rate)? I've only seen them twice, and I didn't click the first one (didn't know you were supposed to beforehand).

Midnight Hunter

Play Midnight Hunter

Feb. 23, 2017

Rating: 0

Completed the game and I've seen the pinata power-up a grand total of two times. Does it only show up till you've completed the pinata mission or are the odds really that low?

Tap Tap Infinity

Play Tap Tap Infinity

Jan. 15, 2017

Rating: 1

For adding a bit to my previous comment: buying the 1000th level of Chompy costs 1.06AF and buying the 1001st level costs 310 AF. Not what I'd consider a normal hike in price.

Tap Tap Infinity

Play Tap Tap Infinity

Jan. 14, 2017

Rating: 1

So, are the costs broken by any chance? Whenever I buy the 1000th level of one of the characters, the price rockets way upward.

Scream Collector

Play Scream Collector

Jan. 09, 2017

Rating: 1

Moved the purchase buttons for “Auto-Collect” to the tools panel, and added some tiers to it. So the tiers are actually just the old one + its upgrade? Damn, I was hoping for a bigger autocollect basket.

Demon War: Idle Rebellion

Play Demon War: Idle Rebellion

Jan. 08, 2017

Rating: 1

Is it intended that, after your heroes finish off the enemy hero, the enemy army's charge bar suddenly speeds up just as much as your own army's charge bar?

Developer response from rdfarber

That is not intended, but I can't even seem to reproduce that. Any way you could put this in the bug report forum? Perhaps you could also use a screen recorder so we can possibly see for ourselves (sometimes this helps a ton)?

Demon War: Idle Rebellion

Play Demon War: Idle Rebellion

Jan. 01, 2017

Rating: 0

Would adding something to increase experience gained from quests be an option? I know that there's already something which cuts down the time required to complete a quest, this would be separate and thus boost each other.

Developer response from rdfarber

That is a pretty good suggestion. I will add it to the list. I think if we did this, though, that we would probably have to scale the experience per level. Currently, it is 100xp per level. Balance is always tricky.

Solarmax 2

Play Solarmax 2

Dec. 31, 2016

Rating: 5

That was fun. Wonder if there's a 3 planned yet?

Engines Of Creation

Play Engines Of Creation

Dec. 15, 2016

Rating: 1

Oof... I keep pressing space. Game's neat, but I'd like it if the controls were on two different rows, for example QWE and ASD or something. And the reset button being somewhere else.

Scream Collector

Play Scream Collector

Dec. 14, 2016

Rating: 2

So, what does the hammer even do? The one that spawns somewhere on the house, not the menu item.

Developer response from MarcLinn1

It smashes pumpkins

Idle Wizard

Play Idle Wizard

Dec. 10, 2016

Rating: 2

@NoM2 the game seems to remember it when you've used alt+tab, if you press alt again it should reset so you can use spells again.

SPACEPLAN

Play SPACEPLAN

Nov. 28, 2016

Rating: -1

Hah, that ending was unexpected. Still don't know how earth got destroyed though, figured that'd be mentioned at the end.

Pocket Politics

Play Pocket Politics

Nov. 12, 2016

Rating: 7

Clicking in here's adorable. It's like a drop of water on a burning oil refinery.

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