Game stinks, matching stinks (not a single 2vs2 match (and i did over 10) has been against opponents even close to equal), another pure grind your life away game, 1 star, we gotta eradicate these worthless games :)
The controls in this game are laughable. Another one of those games that gets released and won't get played (a lot) because of the annoying controls and gameplay.
Are you kidding me? I have to start from the beginning of the game each time I play? That's just stupid... If I have other things to do after 20 minutes, I'm forced to play the first 80 levels again? That might make sense if the game would restart if you failed a level, but it repeats the same level over and over if you don't beat it, yet if you browse to a different page and come back later you have to start from scratch... Please, this is 2013, not 1913...
The most important aspect of this game is luck, you play like crap, be lvl 10 and win easily in the 3rd issue and later on with a much better deck and being lvl25, lose multiple times in a row in the 2nd issue. In short, no matter how weak or how strong you are, you can stil easily meet very unexpected results. The drops are again something that is much too luck based, can easily get 5 blues and 10 browns and still not have a single purple or orange. It's sending a nice message, don't play smart, just play a lot and hope you get lucky... Great gameplay... NOT!
It's funny to see a whole boatload of 70k and 50k scores when the max score is like 28k on gunrun (unless I can't count, which is of course a distinct possibility) xD
Hah, I was totally saving up research points, figured there'd be a 2nd part once the tree was complete and gone berzerk (everyone can see that coming from miles away), alas, 40k money and 20 research points saved for nothing. A bit short this game, completion in 3 days should be fairly breezy. Doing it in 2 will require a bit of work, no idea if it can be done in 1.
Not entirely sure, but my guess is, once you run into a dragon, all you're going to see from that point onward is dragons. Got a dragon, beat him, next thing... another dragon, beat him too, barely, next thing .... Another dragon!!! O_O (died there of course) Pretty sure that's intentional at this point, once you get a dragon, it's game over very soon because all you'll get from that point on is dragons.
I don't get it, I keep dying with 40 to 60 percent life left and enemies hitting me at first sight between 5 and 10 percent. Is there such a wide diversion among enemies that I can get 5 enemies in a row that hit me for 5 percent and next get one that hits me once for 50 percent all at once? Am I really supposed to keep my lifebar over 80 percent? That would be a lame game mechanic.