Issues: Clipping through walls and rocks, wonky controls (lag?), crazy sky-high jumps when I click anything, weird click to attack vs click to fly randomly control, graphics bugs (the tail, especially), the sub killing me by appearing suddenly, everything going behind rocks where I can't follow, and lastly I can't get the mission for upgrading because I already upgraded & the facebook thing is horrible and broken.
The most time-efficient way to build your player is to intentionally lose a level over and over while you play other games. I don't think this is a feature. Also, why can my level 5 tower neighbor produce units 3x as fast as me? If he decides to look my way, I cannot win the level. (hence the grinding)
would love to see the points mean something when I have no points goals & would love to see goals change DURING a game. That way I don't just commit suicide after beating a goal.
You really need to give the player more vertical room & move the controls out of the way. The reset & level buttons are directly in the way of very valid moves.
1- Coins either last forever OR auto collect. Otherwise its a giant pain. 2- Stop moving forward every attack & stop having me miss when I'm on top of someone. 3- Unlock stuff. If I want to grind up to an awsome sword, let me. These make it very frustrating.
issues: 1-my vote for replayability. I'll redo the whole thing if I get to keep something. Gear, ability levels, whatever. 2- Hovering over boxes in the lower left causes the stats to overlap, making them unreadable. 3-Game gets stuck in rooms. (2-2-B currently). Everything's dead and the door won't open, its been spawning skels for about 10 minutes now.
Is there some magic to building a windmill or oven? All I can do at home is research and add to the family, all I can do elsewhere is plow or plant trees. Market/school/labor doesn't seem to do anything either.
So bugs I've found: New version gave me all the badges but cleared my save. So that's... odd. If you restart over and over you'll eventually either jump ahead to a different hole or end the round or crash the game. I'm not sure if I got a great time for the second course because of this. I've enjoyed playing though.
Very enjoyable 4/5, needs more courses! My main issue right now is I can't switch from a putter to a club on long greens. Lumpy greens is particularly bad, it's better to miss the green short than to land on the edge.
Do the risk numbers actually mean anything? When I lose 6 rooms because my walls are demolished with a 0% (or some tiny %) number, it's annoying. Why are my defenders super killers against 1 attack and unable to kill anything in the next? Why does a scout mission attack automatically result in a base attack? Why do my turrets go away?? Are the zombies eating them?
Not my thing, but for a typing tutor game this is pretty awesome. Is this aimed at schoolkids? Because as someone with pretty fast typing skills, the last few levels are nearly impossible. I would like to beg for a music mute without muting the fx. The background music gets very repetitive.
could you e-mail me a screen shot of this, its been reported twice now I would love to fix it. -alien