Seriously needs some reference to where things were. If I have to drag over the small, lower sunglasses pole (and ONLY that pole) to remove them, then let me know which pole it is.
Can I have an option to tell my Hero to stay the F&^%K out of combat? I don't understand why he insists on charging forward when I have him create walls, but suddenly he's dying in the middle of my useful army who is busy killing the level boss. The hero is a liability, at least let me lock him in place so he isn't counterproductive.
Multikicks don't seem to work as expected, I constantly go through things and it's tells me "upgrade available" a dozen times per kick & nope, I can't afford the last upgrade.
Yet another day with NO CUSTOMERS. How is this fair? Two guys come in and wander around. Two want to SELL me stuff. One wants a job I'm not hiring for. ZERO want to buy things. Lovely.
1- Tactical Combat is horrible. Awful. Tedious. Slooow. AND i have to REST? 2- Why does the swordman with the awesome armor I just killed drop a worthless bow? 3- Why does the level 5 dungeon have chests filled with useless stuff worth 40 gold? 4- WTF do I do with all this gold? Why is the shop so useless? 5- Where do I get material to craft anything?
Suggested buy path: Buy the first boat & best loot & best flag to start. Upgrade boat @500. (first boss fight) after the fight add the 2nd best flag. (2nd boss fight) Upgrade ship and add sails before last boss. You may be able to afford the best ship before the final boss. After that you should sell loot & buy sails. Final = 2 best flags & best guns & best sails.
You've unlocked a new rider! Now take this rider and his/her ludicrously unbalanced vehicle and beat this insanely tricky, ceiling-insta-killer track and do umpteen tricks. When you stop cursing and come in 9th, we'll give you a pointless widget for your shelf.... THIS is my only real frustration with this game. THIS is my reward for beating something. Why is there no actual reward value to the trophies?
Unusual, fun & challenging. Issues: my number keys don't work until I click one of the rooms, then they work fine. Need clearer icons, it's hard to tell what you're missing when orbs, eves and other round creature icons look so similar.
Do these upgrades actually DO anything? The cash "factory" gives me 20 bucks every few seconds and costs 8K to upgrade?!? How is that worth it? Why does an airstrike cost 10K? Does this bunker actually EVER kill anyone? At level 11, it should be doing SOMETHING!
A few enemies seem to be impossible to hit (using smg on the first enemy). Needs to go to the profile so you can +stats whenever you level up. Needs a mute music button.
great idea for a game! would love to see more RPG style elements in the next one: add gravity or oxy to a ship that you like, would make for longer runs.
1. Too short. 2. Don't give me things to click on that don't work (locked drawers in LR) 3. Why would I know there's a cat? Put the cat there and make it move away if I don't have the right item. 4. Too small of an area. The game is competent, but woefully incomplete. Why is there a locked button with a key in it? You have drawers everywhere. Build a real version of this.