the last five levels at least are platformers, not puzzles, and the game you made makes for a shoddy platformer, too. Here's a hint: platformers work out best when the player runs about as fast as mario, and can jump as high, staying in the air for as long. Not being able to view the entire level is bullshit, and it turns the game into a trial-and-error excercise. Yeah, this just isn't funny enough to swing into IWTBTG territory, it's just poorly designed.
This is horrid. It takes the dull, time-consuming, bulky combat style of JRPG games and clinically removes any and all redeeming qualities, such as entertaining combat animation, characters that don't look uglier than sin, actual strategy, and any sense of spectacle. The gameplay is boring, the music becomes annoying in 2 minutes, the story sucks, and the visuals annoy me. This is a bad game and you should feel bad about putting it here.
"We both know 2 is not the correct code. You begin to feel like you did after your first breakup."
So, I feel guilty, like I misused someone's love in me? over not knowing a code that is whatever the fifth number is, no matter what? lawl.
This is horrific. winning the game was incredibly unsatisfying, and the music SUCKS. I'm sick of this overly cutesy art "style" you've been flooding the site with, mostly because it's a coverup for dull, poorly implemented gameplay, and also because it's ugly and boring. There is no sense of achievement in this game, I might as well be playing farmville.