Two pet peeves: 1) stop switching my quest while it's on my screen! 2) I don't need the quest pop-up getting in my way, just to tell me my quest's title; I'm not using autofire, and it covers stuff I like to see. 5/5
While an improvement from the past Protector installments, still not my favorite TD style. The BG images during battles would be nice, except they're usually 80% covered by the battle:/
I have a hard time gettin the ninja to dash diagonally on lvl 19, other than that the controls work fine. Also wish there more rounds like the final one.
Congratulations, you took a great genre of games and stripped it down to being 95% luck. Spend 10 days holding a divine edge with no dragons or day 8 without being offered a DE and there's a dragon. 1/5
Having to choose between worthless attacks and worthless spells when equipping weapons is one thing, but needing a magic weapon to have a decent mana pool is bupkiss.
Still an awesome game, but I have a couple pet peeves: if I reclaim a space with survivors there, shouldn't they just join me then? and you start with 10 permanent survivor capacity, why does every person after the 10th require their own house?