Ok... Looks like you have some combination mechanic in the game that you abandoned or something... Could have made the game much more interesting if you could choose to save food or something instead of cooking it, and throw in some combo bonuses for particular items. # of rats caught doesn't seem to display... and really don't want to eat at this place =P
Overall not too bad - do more in the sequel =]
Good game... Sometimes elements seem to stack up a bad way to make your situation seem impossible though. What I want to know is whatever did that cat do to those people? Particularly the one dropping missiles and the dark green choppers...
AI in this game is really poor... It can do a few things, like defend against jump kicks when it has time, and do bullet dodges, and land jump kicks itself... Mostly useless up close, punching it to death in real time, quite effective. Game badly needs a recharging cost bar or something for the slow motion since without you can play in max slow motion constantly. Also needs to register damage when it occurs in combo - for some reason attacks don't cause damage until after the enemy gets back up.
It seems you can eat the "level 2" dogs after eating exactly 35 level 1 dogs... I could eat level 3 dogs after eating 105 dogs, but I dunno if it's score based or not so, hard to say if thats certain.
Well, the game is reasonably fun. Your character has a lot more mass than in Ragdoll Avalanche... The laser system works ok, although it lets you get off easy by comparison since a hit destroys a laser... The different directions is a nice feature, and about the only thing reasonably new in this game... I think a "you win - final score" would be preferable to just mowing down people with two directions at once, since it's basically impossible =P
Game rocks. Love the way the music corresponds to both your enemies motions and (in general) your own motions.
Don't love the yellow balls falling down from off screen from the bombs, particularly from a previous attempt =]
1 Pick Virus 2 Start in Canada, Greenland, New Zealand, Cuba (if not, restart) 3 Sell starting symptoms (if any), other than sneezing. If you don’t have sneezing, buy it 4 Buy 1-1-1-0 Resistances 5 Once your disease spreads to a few countries, sell sneezing to get rid of visibility 6 Wait until all countries are infected. If Madagascar closes or this is after day 30, restart 7 Pump 4 Drug Resistance and buy sneezing, coughing, vomiting 8 After a few days, unlock tier 2-3 keeping whatever symptoms it gives you 9 Buy fever, fatigue, diarrhea, pulmonary edema, hypersensitivity, hemorrhaging 10 Wait until everyone dies IT WORKS!!!!!! COPY AND PASTE IF IT WORKS FOR YOU CREATED BY: BLAZE777
Did it with New Zealand... Waited for places near to every country to get infected before selling sneezing (bout 5 places) rediculously effective. Won in just over 80 days.
Good game, simple and fun. Achievements are straightforward. Some interesting strategic options.
I believe a day 2 launch is possible... Any number of people have done it in 3. I think technically one E-rocket with a perfectly forgiving setup could get you out into space... I've seen a number of rediculous launcher hits... Saw someone hit about $40 in launchers after running out of fuel the other day...
Great game, control is really unique. Sliding along the ground being good for doing damage, but hurting speed.
Loved the acrobatic dancing elements of this game. Limb loss was also great, the way losing your feet changes control, or losing an arm reduces you to one weapon... Its particularly funny moving around with both your arms cut off... Just have to hope there is a heart falling to heal you =]
Most challenging aspect for me was learning to evade the missile shooters (green). Good game.