Adding the transparent indicators that there's an object in a bubble is nice, but now I can see that there are bubles completely hidden behind trees that I'd have to blow up to get. Need to have the bubble objects always in front I think.
The gem glitch is fixed, but you need to save, exit browser and make sure it's not cached, and reload. I didn't see any version number, but it worked flawlessly after doing that in Firefox.
I think I have finished the game, I have all the hearts, but I don't get the 'score' it was higher earlier, points don't seem to be preserved through a save. My suggestions: make selling easier, I often had too many items that I didn't want. The church showing up in a fixed location was confusing. Thank you for fixing the gems. Some interesting concepts like having the inventory and achievements right in the game to see at all times. Some things I didn't quite understand, like the monster house saying I was cutting down trees even after I stopped.
Needs a more accurate progress bar when loading, i thought it hung. Gems are bugged, I show 188, which came almost out of nowhere, but it won't let me spend them. not even 10 of them.
As to the comment below about when the bugs stop coming. On some or all the levels there are a fixed number which can be on the screen. Once they die or make it to the end, they start coming out again. That's part of the challenge on some levels, to keep them moving/prevent them from getting stuck. This should be clearer in the instructions, which seem a bit uneven.
I like the fact you have more control, if only the controls were more responsive. It still suffers the same repetitiveness and game balance issues (too easy mostly). After the first round, I'm not mana limited, I'm way stronger than the enemy, enemy AI doesn't use tactics or seem to exert control over forces.
Very creative and fun. Wish it were much longer. A bit of a logical flaw I think it the premise, where there seemed to be lots of sources of electricity all over, but apparently only one main power source for all the robots. I agree it's more interactive story than game, but a good story.
2nd knifing is way harder than anything else up to that point. How are you supposed to know ahead of time when to click, and even after trying many times the timing is still tricky enough that I'm frustrated.
I decided to give this game a chance, I started on 'Primary' and walked out of the city. Now I'm stuck in a forest and can't re-enter the city. How am I supposed to know what to do to get somewhere else again?