Oh well, got it via "report missing badge" & changing the option. :P 318994100k, and I still don't get the 100k badge, suggests that something is wrong. :P
4/5. Pretty good game, great upgrades, but didn't have anything to provide any extra "oomph" to give it a 5/5. Would be nice to be able to play w/o a distance cap after game completion, though (a minor thing).
That was a HARD game. Great challenge, enjoyed it a lot - very difficult, but not so much that I gave up. Eventually pushed my way through the last level. I agree with others - teleporter color issue is only downside in the entire game... which, all things considered, is a pretty small flaw. Perhaps, instead of color, a line in the background between the two?
OK, 3/5. Low quality helped, but didn't resolve the problem. But seriously, this game would draw computer scientists for miles to explain how it could become more efficient.
@HumaneFist: I remember when I stumbled upon a description of the typical RPG adventuring party as a bunch of homicidal hobos... it was said with more and better words, though.
"Yay, I win!" *pause, read* "Oh, that's cool, to include a limited moves mode afterwards, but I'm glad it's not involved in the hard badge. But, in all honesty, who the f*** do you think would actually play the limited moves mode on this F***ING game?!?" Having completed it, it's definitely 5/5, though. A tip: If you get stuck, either leave & come back at the beginning, or restart the puzzle. Leaving will be more helpful, but just restarting can do it.
BTW, displayed quantities of accumulated materials (in the Control Center, Ore Mine and Power Plant) do not display the amount you receive, presumably b/c of the pertinent Civil skill. A small thing (I rarely pay attention to those counters, anyway), but it is there,