Should tell you upfront you can't do all the levels without an account, instead of suprising you when you get to "bonus" levels.
Very fun game though. Hope they make a sequel.
proper mute button instead of turning down the sounds to kind of quiet is deffiantly needed for game to be playable.
Not to mention volume regularly picks back up to full for half a second. can't try game as a result for now.
This game is too unpopular to play sadly, which is a shame because it's a really fun and cool idea, but no one's ever on it's too hard to start a game. :(
Mute button does not mute all the sounds, can't listen to my music while I play, which lets face it, simple mindless flash games like this exist pretty much for that purpose, listen to music or a radioshow or something while you kind of mindlessly play the game. This game can't fulfill it's function to me then.
Game suffers from the fact you can only shoot sideways, if you could shoot at angles and straight up (say like in metroid), it would have allowed alot more mobile, varied, and interesting enemies. As it was every single enemy/fight had to be balanced around shooting sideways.
wanted to like it. Not very good though. I loved games like lamulana, demonsouls, spelunky, games that people usually consider hard. But this isn't hard in a fun way it's just akward. It feels like you made a really akward clumbsy game, and rather than fix it just billed it as "brutally hard" so people couldn't complain about the akwardness.
My only MAJOR suggestion is that this game would be alot better if you could save designs so you didn't have to go from scratch every time you enter a new challenge, sometimes something I designed for an earlier cog would work fine in another place too.
Fun game. Full cleared it now.
The challenges were really cool because they gave goals to shoot for that made me spend more time with the game than I would have otherwise. This is a good improvement over the first game.
Score updates way to slowly compared to when blocks actually fall off the screen. This is a kind of really annoying thing. I think the first Blosics did that too.
Other then that this is a great game though, it's alot of fun. Improves on the first Blosic too, which I had also enjoyed.
This card challenge actually took a tiny bit of understanding this games mechanics to do, which was cool. Normally the card challenges are just "hey what's this game?" Play for 5 minutes "cool got a card"
I did level 10, which was a perfectly reasonable level, but it was very obvious where this game was going from that level, and I stopped right there. Timing does not equal puzzle. Way to many games lie about being puzzle games when they're timing games.