I'm unable to beat level 14; highest kills was 17... but anyway, this is a great game. Very well made, and the guns seem to be well balanced for the most part (rockets might be a little OP, but it wouldn't make sense if they didn't 1hko, so...). The AI's have really great reaction time and accuracy, but that's okay -- gamers do too. However, I don't like being shot by railguns/snipers by AI that are not on my screen (even when I'm 'pointing' towards them with my cursor). It kind of seems like they're just shooting in the dark and... well, killing me. Anyway, overall a 5/5 game.
This was not a very fun game. The mini-games were boring. The races were boring (you either win or you don't; no back and forth, no control, no tactical uses of energy like stamina in Sonic's Chao races). Feeding the duck was tedious. 2/5 for functioning correctly most of the time (feeding was sort of glitchy).
People who know how to do rubik's cubes generally own them. I did a 2x2, but it took longer than I would have liked and I don't even feel like doing a 3x3 on here. I think keyboard controls would definitely be better for a rubik's cube game; more precise, and faster. For now I'll stick with the real cubes right here... 3/5 for functioning for the most part.
Meh. It's rather annoying to play through. I kept playing so that I could eventually get faster, but even towards the end the player isn't much faster than at the beginning. Boring without upgrades; 3/5.
Beautiful... and seriously professional. The only thing holding you back is your choice of game type; top-down shooters are not the most interesting, especially when there aren't any upgrades for the player to decide between. Still, very... "relaxing."
Haha, if you don't want to pay for this then ignore the fact that there are more levels! This is still a great two-level game. And... look up shareware, guys. Shareware = not free, but has a trial version. This fits that bill.
This is pretty well done; I would like a sequel! Though the 'mouse movement, mouse aiming' may have made it difficult, this game would have been standard, easy, and downright boring if it had wasd/arrow key movement. As it is, it forces players to come up with a different strategy than the usual 'strafe away from bullets while shooting,' which is a good thing. All of the people who didn't like the mouse movement/aiming are just wusses who only like easy games. 4/5 because the enemies did not use their paths very much; they pretty much stayed in the same spots, making them very predictable.
Eh, good sound, cool-ish images. I found it difficult where/when I should click, though. Needs more writing, though. As it is, all the text together is probably less than a page. Make it ten. 3/5
Got the badge... FYI guys, there is a 'slow' option in the settings... I'm not sure how slow it is 'cause I haven't tried it, but I wish I knew about it before I did 40. 40 sucked.