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VDOgamez's Comments

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Vertical Drop Heroes

Play Vertical Drop Heroes

Sep. 15, 2010

Rating: 9

I personally liked the game much better before you made the goal mandatory. There's not as much challenge to it now, and "perfect" seems extremely hollow.

Block Knocker

Play Block Knocker

Aug. 31, 2010

Rating: 2

Extremely awesome game. 5/5 for entertaining wanton destruction.

Harmony Keeper

Play Harmony Keeper

Aug. 31, 2010

Rating: 1

Is that Azathoth?

Hexcelle: Arena

Play Hexcelle: Arena

Aug. 28, 2010

Rating: 9

The game's amazing, with several annoying flaws: Using more than one of the same ship requires duplicating it, you only get the first enemy's data if you fought multiple types and won, and the draw mechanism is kind of annoying. Also, this may just be a flaw in my guys' AI, but the enemies tend to always run out of range of my guns and wait out a draw.

Ka-Bloom!

Play Ka-Bloom!

Aug. 28, 2010

Rating: 2

This game is amazing! I'm going to be playing it all day! :D

Proposition Bot

Play Proposition Bot

Aug. 22, 2010

Rating: 1

It's a little easy in my opinion. I'd really like a level editor so I could make some more complex puzzles.

VDOgamez MegaMaze 1.0

Play VDOgamez MegaMaze 1.0

Aug. 15, 2010

Rating: 5

I'm aware that this game isn't exactly a very good game, but it was the best I could do during the free trial of flash before I got bored and did something else. I recently found a good free flash editor, and I'm currently planning to start making /real/ games, using the basic techniques I have learned from making this, as well as my experience programming in other languages. My first game that is in development is an updated clone of a game I made a few years ago in a different programming language. I hope to get it released within a week, mostly because the clone shouldn't take longer to make than the original.

Desktop Tower Defense 1.5

Play Desktop Tower Defense 1.5

Aug. 12, 2010

Rating: 3

Nooo! I came sooo close. 11369 points out of 12000. ;-; Well, off to play again.

Ray Quest

Play Ray Quest

Aug. 10, 2010

Rating: 12

This game was excellent. The music was catchy and the upgrade pacing was fine. It got a little repetitive, though, and the bosses were too easy. Still, a nice game, and worth playing.

Ponage 2

Play Ponage 2

Aug. 03, 2010

Rating: 3

Wow, I wasn't expecting very much from a pong clone. It was really cool. I would recommend changing the boost control keys to wasd or something, though.

Soundscape Blast

Play Soundscape Blast

Aug. 03, 2010

Rating: 4

This is really neat how it interprets songs. It's great fun, and you get to listen to your own music while you play. My only problem is that sometimes songs behave erratically, usually ones with words.

Epic War 4

Play Epic War 4

Jul. 30, 2010

Rating: -2

27 million points is a lot of points.

Little Stars for Little Wars: Players Pack

Play Little Stars for Little Wars: Players Pack

Jul. 26, 2010

Rating: 2

It's extremely fun, but it gets a little easy once you put together a generalized strategy for the game that wins it for you every time. The autoplay mode is surprisingly balanced, too. It is too stupid to beat the enemy AI from a balanced start, but once you've acquired a critical advantage over all of the opponents, you can turn it on and have the AI play through.

McHammer

Play McHammer

Jul. 23, 2010

Rating: 15

This isn't a very good game, but honestly, it's better than a lot of the things on the new games list, in that this is actually a game. 2/5

funny game

Play funny game

Jul. 23, 2010

Rating: 1

Please only post games, or at least game-related things, to kongregate. At the very least increase the amount of words in each bank to a number greater than four, and make sure that they make some gramatical sense.

Sushi Cat The Honeymoon

Play Sushi Cat The Honeymoon

Jul. 23, 2010

Rating: 6

Directly outside of the stomach is a large ball of muscle tissue, which helps to digest food, expel waste, and allows for a novel means of locomotion for the sushi cat. The muscles can contract, squeezing it into a smaller shape, and then release, allowing it to bounce into the air. This is possible because the sushi cat lacks a solid skeletal structure, instead being held in shape by turgor pressure. This also results in the sushi cat being very elastic. Because stomach and muscle tissue are elastic, the sushi cat can expand to enormous sizes after a large meal, but only until its food is digested. Afterwards, it is expelled and the sushi cat can return to its original size. The sushi cat has vestigial limbs, as a result of its bouncing motion being more efficient than legs for large masses, as bones are not strong enough to support sushi cats in their full state. Truly, the sushi cat is a perfectly adapted organism for its ecological niche, "the consumer of all".

Sushi Cat The Honeymoon

Play Sushi Cat The Honeymoon

Jul. 23, 2010

Rating: 2

Allow me to take a moment to discuss the biology of Felis sushius, commonly known as the sushi cat. The sushi cat is a bizarre and wonderful creature, evolved from the common house cat. It is notable for its spherical bouncy physiology. Most of the volume of a sushi cat is merely one large, round stomach, which also takes on the functionality of intestines, absorption of nutrients. It has not needed to be terribly efficient, as the sushi cat's natural environment is abundant with food.

KOHCTPYKTOP: Engineer of the People

Play KOHCTPYKTOP: Engineer of the People

Jul. 21, 2010

Rating: -4

This game frustrates me to no end. It's not that figuring out the solutions is that hard, it's that even when you have a working solution, the game engine can mess it up. I was stuck for hours on end on one level because my solution was breaking due to the order in which the gates are set. It would work in real life, but this game just kind of breaks it.

Kill More Birds With Rockets

Play Kill More Birds With Rockets

Jul. 10, 2010

Rating: 173

I have a suggestion for a possible sequel to this game, or at least an upgrade. Look up something called "Boids". It's a set of algorithms that are really easy to program, and generate realistic bird flocking, avoidance, and goal-seeking. It would really make this game flow more smoothly, unless it causes lag; I'm not sure how well Flash would handle it.

Cloud Rising 2

Play Cloud Rising 2

Jul. 10, 2010

Rating: 5

Woo! 578155! My corpse rests in low earth orbit for all eternity. Also, here's a tip: gather clouts ruthlessly without boosting for the first 30 seconds, then move to the side and hold down boost. For me, I run out of fuel just as the clock times out. By the way, I like it how you programmed in relativistic time dilation. That's why the clock slows down when you go really fast, right, you programmed it in? Or is that lag? :P

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