@Stineburg: Since each day is 3 minutes / 180 seconds, 3 human spawns per day with 120 life (120 x 1.5 secs) means they will die at the end of every day. So it seems like we shouldn't have anymore than 3 humans a day until Life is at least 240?
I'd agree magnet should attract health. But I think it shouldn't attract weapons. Reason being that gives player a choice of what weapons to stack and I'd hate end up getting a laser while I really want a gatling or SMG to clear the deck.
If China enjoys indisputable sovereignty over Fishing Islands, then there wouldn't be a dispute over them now, would there? Don't bring your nationalistic politics into gaming please.
@leebpand: Rott is harder than the last boss IMO because of his debuffs. But it's possible to work around by changing passive skill to purely dmg/specials/stun since dodge/combo/crits are negated
Nice graphics, nice music. But got bored by 3 level. Need to ignore key input when respawning, gets pretty annoying when the buggy has buggy respawns that start flipping in mid air.
After going through all levels in a single session, I have to say that it is pretty fun game with just the minor issues with no speed up button. IMO, basic tower is basically useless after level 3 except to expand territory, starting with a leveled up stun tower is basically necessary after that and having stun towers one square apart makes a great combo. A couple of teleport towers after the main attack area helps keep the boss mobs going back in, and buy time for spells cool down. With these in mind, I did most levels with 3 stars in less than 3 tries.
Those who can't get it to run, or has the loader bypassed error, you need enable script or unblock the game's server. Or something along those lines, sorry, been too long since I did it :D
@4nicolas: clearing your browser cache doesn't erase your saved progress on games. The browser cache stores files that are used, so that it can load them quickly without going through the Internet again.
Game data are saved differently, by the Flash plugin in its own folder. So you won't lose those... unless you did something else :D
@peterv123321: the key is using boomerangs and putting the first one in the right place so that it clears most of the bloons in the first few rounds. Add a ninja to deal with camou and leaks. Endure a few losses and the rest should be relatively straightforward.
Don't waste money on the Magma hard badge, strategic use of a few boomerang monkey, a ninja, a couple of glue and bomber was all I needed to get past 30 on 2nd try.
@bk37: not necessary cheating. If I mainly use a flamethrower on a nest for example, I get massive amount of damage but little kills, a team mate that's just focusing on keeping the zeds off my back may get a lot more kills but way less damage.
@TKNinja: definitely possible, probably easier on some maps. I just reached 100 on skating rink with my first attempt and it's taking long enough that I probably will quit before dying... after I take a toilet break, have supper and read a book...
@Kirel: read the planet descriptions to figure out if the place has volcano/lava before going there. After that, you just need to dig under the lava pocket and collect small lava globules dripping from it. WARNING: you will take damage this way but in later stage, I find this a faster way to get lava especially since repairs are free. Alternatively, dig around the lava pocket until it's completely drained, then dig the empty lava pocket.
Autosave works on mine too, the only thing I can think of for those who don't, maybe you need to manually save a game first? Also, this is a very old game about 5 yrs old, so naturally it's not as polished as some of his newer games like Gemcraft Labyrinth! :D
@FrostPaladin: You can see your badges from the drop down tabs at the top and the cost of each gun is displayed in battle when you hover over the gun. Not ideal but it's there.