Was your inventory full at the time? That is the only reason I could think of unless there is indeed a bug! Let me know if you have the issue again! Also, for all future bug reports, please either submit a ticket at http://cloudcade.helpshift.com or post a thread within the Bug section of our forum http://forum.shopheroesgame.com
The special altars definitely need reworking with the current energy system. nobody is going to bother wasting energy on the 5% chance they get the key, when the key only has a 1% chance to give them something they want. my suggestions would be to either keep the altars as they are and raise the chance to 100% to find it.
also some typos: the word you want to use is "hit", not "hitten". Also on the nemur champion ability description you can leave out the word "position". it's redundant.
as if right now the boss of the 8th area is the end of the game. when you try to go on to the first mission of the 9th area, the cutscene bugs out and you can't go any farther.
please either give us the option to sort by ascending/descending in the team build screen, or make it deschending by default. it's the higher lvl/rarity/evolution we want to see and use in our team, not the lower ones.
umm.... the best offer isn't 24000 gold for 100 crystals, it's 75000 for 300. also, the best offer on the creds isn't the one marked, it's the most expensive one.
i've been having a bug where when i wait for energy to regenerate, 1 will regenerate, but i don't actually have it. I have to wait a minute or two before it lets me use it.
the xp system is bugged i think. if you feed a lvl 1 to a lvl 28 you get a lvl 29. (same card) if you feed a lvl 28 to a lvl 1 you get a lvl 39. (same card)
Everything seems working fine with the data we want. Power up heroes are based on the hero you want to upgrade and not on the sacrifice. If you are using 2 heroes of different level and try to alterate they, results will change. Probably we need to talk internally about the power up system because we noticed that in this way, users are a little bit confused! Thanks!
is the special altar supposed to only cost 10 crystals? that seems awfully cheap to me. Either way it needs looking into because you have to refresh after every one that you buy because it gives you negative crystals.
We fixed it. You can read the Sanitynot answer to heve more information. This fixes wil be live on the next build we have in mind to deploy today after some testing. Thanks!
some feedback: 1. I would strongly suggest changing or getting rid of the energy system. you will lose a lot of players who will see that and not even try it. 2. the selling of the heroes definitely needs enhancing. it would be nice to get at least a decent amount of money if we're in need of some. 3. either consistency or explanation in hell mode difficulty. I and others have experianced fluctuating (mainly increasing) difficulty in hell mode dungeon (repeating the same level) withour any clue why.
I see. Thanks for the reply! I noticed there were 2 different game types, but had no idea what the were. Maybe you could include an explanation of them in the tutorial?
Was your inventory full at the time? That is the only reason I could think of unless there is indeed a bug! Let me know if you have the issue again! Also, for all future bug reports, please either submit a ticket at http://cloudcade.helpshift.com or post a thread within the Bug section of our forum http://forum.shopheroesgame.com