found a bug. i lost attacking a castle un unlimited, but when i rehired an army and came back, my pikemen and arbalests which magically revived and joined in the attack. the pikemen had died way before i attacked the castle too.
I also enjoy the fact that gold is limited and you have to actually strategize if you want to expand your army or get more gold. I do feel like having the boats stay where they are when you die is a bit of a prolem though.
@curleyc i prefer it that they don't. this way if there is a strong creature that would kill 2-3 of yours, you can just let it through, take 4-5 dmg and kill it without losing any creatures.
Please change the Restless Blade for the ranger. I'm not sure if it's because of the auto-charge or what, but you can no longer switch places with your pet, when you try you end up attacking him!!
question about evolution: for the evolution to go from lvl 20 to 25, should i max out each sacrifice's evolutions, or can i evolve it twice, then max it at 20 for the main monster?
Generally, always max out the levels of cards, but you might also find this thread useful... http://spicyworld.spicyhorse.com/social/thread-2563-1-1.html
Don't go for the impossible badge if you suffer from motion sickness.... towards the end of normal endless it gets spinning really fast, and towards the end of drunk endless the convolutions get pretty wild!
@cloud007 Great Demon Domon is just as good as ice girl. simply make 2 zombies in 2 lanes next to each other, cast reflect and watch them take out both lanes alone. sure regen isn't that great, but neither is frost wall. they both have their uses though.
@atalan power a recommended power range wouldn't mean anything at all. It's abilities that matter, if you're going into a special or event that you aren't sure about, you simply take something with destiny/fate with you. with that 1 ability even a complete newb can beat one of the events/specials bosses that do 22k when they hit.
@prospectorsam there already is really. the ones that you max their lvl are ready to evolve. and if the monster doesn't have an evolution it's box is darkened on the evolution screen.
I'm sure the devs have already gotten plenty of complaints about this, but savage really needs to be fixed, as it is way higher than 25%. also i think having cards that can kill you the turn they are summoned really takes a lot of fun out of the game.
Generally, always max out the levels of cards, but you might also find this thread useful... http://spicyworld.spicyhorse.com/social/thread-2563-1-1.html