I actually enjoyed this game, mostly because it just works, it's reasonable with waiting times, and the prestige system works. Well thought out game, even if it was simple, it kept me entertained. 5 stars for this! Well done!
THANK YOU, for the Idle Indicator! That's what I've been waiting for :) One little detail to make quality of life much better; could you please color the little Idle Indicator, for example green when idle is on, and red when off, or something else, so we can see the status without having to move the mouse over it to read it?
It really makes me angry that boosts that are paid for with premium currency is gone when casting Dark Ritual. I had 3 hrs of x4 dps and 3 hrs of x2 gold drop left, which would have helped me getting back to where I was.
You seriously need to offer a way to opt out of PVP. It's seriously a downer to come back to see several of your guys are gone for 12 hours, because someone attacked you in your absence. PVP doesn't even belong in Idle games. I hate the missing heroes so much it makes me wanna drop this game and find another... A shame really, because this would have so much potential otherwise!
I love the concept of this game, it could become a winner!
You just need to work out some kinks (you'll read them all in the previous comments, not gonna repeat them). Once you make it smoother and working, work on the graphics, that will make more people take it seriously.
As you most likely already saw from other answers I work on an improved prototype.
The gameplay is different and more complex.
Most of the current problems should be gone I guess some new issues will show up.
But I´m sure it will be way more enjoyable overall.
I bought the prestige perk to auto fire my main turret, but it's just firing, I still need to manually aim, which kind of defeats the purpose of it (Idle). And I can't get my 15! diamonds back. There should be some AI with that perk, even if just a simple "Shoot closest" or something. Otherwise, I am loving this game, it's got lots of potential for achievements, expansions, and stuff :)
Could you please add some x10 / x25 / x100 buttons for buying? The CTRL/SHIFT/X key works like crap, when the game's lagging (at the lvls 2000+ on the upgrades)
"Includes original soundtrack"? I hear a *plonk* and a *wheeeeew* every 3-10 seconds or something? Is that the soundtrack? Feels almost like some yoga/meditation crap going on here :P
I love the concept of this game, a little adjustments here and there will be awesome. One thing that really got to me is how loud the SFX is compared to the music. Please add either a volume slider for sounds (SFX/MSX) or a toggle to mute SFX?
Now it says I have 0 Antimatter Galaxies, and only 10% tick interval reduction per purchase? Also, could you please make the tab buttons a tiny bit smaller, so they all get back into one line again, please? Overall, the game feels slower now. (perhaps because of the tick speed?)
WTF? Win, Win, Win, Win, Tie, Win made me lose 6 points, and move from #2 to #6 in the Galactic Cup... Even when I win over the Overseers, I lose a point??
I don't know if it already exists, but I would need a way to see each resource, it's dependencies, supply, and excess. For example, if I select meat, I'd need to see how much is produced, how much is used by Meat Canner, how much is used for other businesses, and how much is then sold as meat. It's hard to get an overview of what's needed, and what's flooding the market.
Thank you very much for trying, and giving some input, I will try to make it more obvious, it does show you how much your produce and how much is used/needed in the resource info menu, by clicking the resource info button. It also tells you on the right of that menu exactly how much is extra, and any extras are sold every second. I will try adding some better ways to explain those things in the next update, definitely in the help menu, but possibly some other place. I will have to think about it, but I should have that in tomorrow :)
Thanks again for your time!
that was supposed to be part of the challenge but I could probably set a few timers in the future.