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The Space Crossroad

Play The Space Crossroad

Jul. 23, 2016

Rating: 0

You really need to make sure the numbers fit in their designated spaces; it sucks that something costs "1092134" but then it takes 10.9 millions. Also, are decimal values really necessary in this game? Having an artifact that gives me "Money 3.320000000000000003 Per Seco" is kinda silly. Or, lock decimals to 2 digits? Honestly, I'd remove decimals altogether, as the numbers don't fit in the production column.

Developer response from MrDimm

Hi again! Thanks, you are right, i must to do it.

The Space Crossroad

Play The Space Crossroad

Jul. 22, 2016

Rating: 0

Why can't I buy 'Marena'? http://prntscr.com/bwe1j8

Developer response from MrDimm

Hello! It is a strange bug, i fix it.

Soda Barons: The Idle Rich

Play Soda Barons: The Idle Rich

Jul. 03, 2016

Rating: 2

Oops... The factory upgrade at $50,000 called "Truck Lanes" or "Delivery Lanes" actually makes delivery slower. Before I clicked it, I could see 3 cans at the same time. (Just as one was almost delivered, the 3rd came out of the factory), and they delivered 36 cans/delivery. Now I can only see two cans, and they still deliver 36 per delivery. It didn't help me whatsoever in feeding my businesses with soda. Please look into this one?

Trimps

Play Trimps

Jun. 18, 2016

Rating: -14

I just love this game! But one thing I do wish for, is a base production that goes up with your Barn, Shed, Forges. It should be so a percentage of your max capacity is produced at all times.

Ragnarok Idle

Play Ragnarok Idle

May. 31, 2016

Rating: 0

Couldn't you add a hot-click to use items in the inventory? For example, SHIFT-Click an item, or CTRL or whatever? The right-click, and click is a little cumbersome process. It would speed up the gameplay, and help use all those tiny heals we find along the way.

Developer response from StrebGames

you can use double left click for it

Ragnarok Idle

Play Ragnarok Idle

May. 29, 2016

Rating: 44

You have an awesome thing going here! A few things that are essential, is explanation of each stat (for example, by hovering the mouse over the stat), and on the map, it's impossible to see/figure out which are easy and which are hard levels. Also, it's kinda frustrating that you fight monsters that don't damage you, or do 1 damage, and then you get almost instakilled by the next monster.

Developer response from StrebGames

I will be working on UI improves for next release.

SQUARE IDLE

Play SQUARE IDLE

May. 19, 2016

Rating: 0

135 dps... +2% does not mean 135.2 dps...

Pocket Politics

Play Pocket Politics

May. 17, 2016

Rating: 4

I would actually like for you to add a percentage of the money accumulation to the clicks, so your clicks are worth more, as your income grows.

Pocket Politics

Play Pocket Politics

May. 12, 2016

Rating: 4

It's a fun theme, could've included a little more depth, elaborated on the whole election theme, regions, states, etc? Also, for what it is, it's quite slow, after the first 15 mins, it just becomes a waiting game... An autoclicker doesn't even help much ;-)

My little dragon

Play My little dragon

Apr. 23, 2016

Rating: 9

The reason this game will never be a success: You flash ads all the time, even in the action sequences of your mini games. Ads are ok, if they are not intrusive, but this is greed to a level of dumb...

Reactor Incremental

Play Reactor Incremental

Apr. 10, 2016

Rating: 6

LOVE the expanded reactor, don't love the handling of the larger very much. PLEASE expand the canvas, or reduce the size of the icons. Scrolling is bad, specially if it involves clicking in your reactor first ;-)

Reactor Incremental

Play Reactor Incremental

Apr. 01, 2016

Rating: 3

I loaded this game up in FireFox, and it works beautifully, and it even loaded an old save I had forgotten all about. So, it's a success! :)

Zombidle

Play Zombidle

Mar. 30, 2016

Rating: 4

Awesome game, awesome that it autosaves, but you really need to indicate with a little text or symbol, when it does save. (And add a "Force Save", please)

Zombidle

Play Zombidle

Mar. 24, 2016

Rating: 3

I agree with Feudant's comment below; ads are so well integrated in this game, they are non-intrusive, and it is really worth it watching them. You never HAVE to watch them, but they make your life better. Best of all is that the Dev sees that you watch a lot of ads, and pay it back with awesome bonuses! Well done :)

Zombidle

Play Zombidle

Mar. 23, 2016

Rating: 4

Dear Dev, I just found this game, immediately fell in loce with it, been courting it for a couple days, but her little running men are making our love fade... Please sell me an archer, a crossbowman, or a ballista, that I can upgrade, for example the firing speed, or the aiming skills? Heck, give me an auto-aiming, death ray cannon!

Rat Clicker

Play Rat Clicker

Mar. 21, 2016

Rating: 0

@jdtgamr1 You do wait till after you get the 5th talisman to prestige, right? The bonus effect from the 5th talisman is that prestige stacks...

Rat Clicker

Play Rat Clicker

Mar. 21, 2016

Rating: 1

Hey! I think you've made a very nice game here, refreshing with something different in this genre. I was just thinking, after prestiging twice now, I find the whole prestige process counter-intuitive, and counter-productive. Now I gain way more exp, so the rats level up like crazy, so I get way less drops, and they way more damage. My rats are lvl 115, and I've still not gotten a single drop or potion, which makes it VERY slow. Can this really be the intention?

Developer response from arispen

Prestige provides only exp bonus. I will think about introducing some kind of prestige-based items though :)

Mad CEO

Play Mad CEO

Feb. 25, 2016

Rating: 4

The idea is nice, the same as all Idle/Incremental games, but the "wall" after the first sale/shares, is just too long and tedious. You need some other dependencies, some mini games, some other variables than just a $ score. Players need something to do, or the feel that idling/offlining is giving you something.

Idle Online Universe

Play Idle Online Universe

Aug. 06, 2015

Rating: 10

What an awesome game, and with it, a rare and wonderful community! I would love to see a "Thank you" button that you can click in parties/groups, to somehow reward the players who time and time again spend their time to help new(er) players. These could then be spent on something useful for them, since they do use a lot of their own progress/playing time helping others. Obviously there should be a limitation, so it can't be abused, for example, only after a completed run/challenge. Call it loyalty points, karma, or even love <3 Make a list of most loved players visible, to encourage others to become helpful souls as well.

Developer response from iouRPG

There is somewhat of a reputation system on the backburner. The biggest issue I have to deal with for this is exploitation capabilities and ensuring a good balance within the system.

Uprising Legends

Play Uprising Legends

Aug. 04, 2015

Rating: 1

Hi! I've been playing this for a full 24 hours now, and I must admit it's a very nice idle (clicker) game. I do wonder, however, what the formula is for calculating perk points. I've reincarnated 4 times, and now I can get 188 pp if I reincarnate, which is very little. Funny thing is, I can get 188 pp after 5 minutes play, and still, 30 minutes later, it's still 188 pp. Why the time limitation for reincarnating? - or, why is the pp not rising? How's it calculated?

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