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SAGA Idle

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Jul. 02, 2015

Rating: 2

Oops, I lost all my achievements, and I did not reset. I may have just refreshed the page.

Developer response from nevesola

I was able to duplicate this myself. Your achievements aren't gone! The display just isn't showing correctly. Until I get it fixed, if it bothers you, just export and import your game and it should update.

SAGA Idle

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Jul. 02, 2015

Rating: 1

Also a good tip: Spawn the Small Drakes (the Large Drakes will disappear), get all your heroes in place, healed up and ready, then spawn the Large Drakes :)

SAGA Idle

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Jul. 02, 2015

Rating: 0

@KingDrake - it's only a matter of hours, before you will find it annoying that they don't spawn on top of you, but that your guys have to run (even priestesses). Get your chars up to 40+ damage, and then your HP almost doesn't matter anymore. (4 x priestess here)

SAGA Idle

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Jul. 02, 2015

Rating: 0

Thank you, Dev, for removing that stupid tree in the center - in fact, I totally dig this new "Arena" - I love the map! Thank you, good job, awesome work! :))

SAGA Idle

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Jul. 02, 2015

Rating: 0

@xaviersxmen - But you get 10 or 15 (depending on class) new points to allocate :)

SAGA Idle

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Jul. 02, 2015

Rating: 2

@oxford - It does in fact say so in the Mana Shard tab - mouse over the shards (1st sentence), and it will say : "Each shard adds +0.25% gold earned" - May not sound like much, but I have 600+ now, which adds up to +150% (or 2½ times as much gold)

SAGA Idle

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Jul. 02, 2015

Rating: 2

Hey! You fixed the save, you fixed the re-appearing priest/great drake upgrades, you fixed the lost upgrades on refresh, it's awesome! Thank you! :))

SAGA Idle

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Jul. 02, 2015

Rating: 14

Could you please remove the tree right in the middle of the Wilds map? It seems like the initial destination for all the heroes, when you send them to raid, is right where the tree is, so they keep running into that damned tree, disrupting their much more important task; to kill dragons!

Developer response from nevesola

Done!

SAGA Idle

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Jul. 01, 2015

Rating: 2

Wow, the Paladin is pretty damn awesome, and he'd be even awesomerer if the cloth wearing priestesses would let him tank :D Perhaps a small adjustment in the AI to come? ;-)

Developer response from nevesola

Oops! The Paladin wasn't actually meant to be available yet. I suppose that means I need to hurry up and get new classes in and re-balance that.

SAGA Idle

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Jul. 01, 2015

Rating: 0

Good job, dev! I am liking where this is going! Only think I am sorry about is the Upgrade Notification on the heroes. (They got like a blue band and said Upgrade) - I really miss that. But I like how you've balanced things now. Please move the upgrades window 100px to the right, so they don't cover half the +1 buttons? :)

Tourestrial

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Jul. 01, 2015

Rating: 3

Actually... This game rocks! The music is kinda awesome - only I suspected that as I started to add vans, another instrument would add to the music, and then the airplane, and so on, till you had an awesome soundtrack :P

Developer response from HunGARE

Thank you. That is a great idea for the music, although I am not very good at using the music program, so it would be kind of hard for me to do, but I will consider it!

SAGA Idle

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Jul. 01, 2015

Rating: 0

@all - btw, my savegame has worked all day, and I have refreshed, left, returned, etc many times. Game's always been saved, and working. That means that the dev's save routines do work, there's just something else messing with the savefile. Either your browser, network congestion, or some random Kong issue.

SAGA Idle

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Jul. 01, 2015

Rating: 1

Dev! I love the sound of your updates, sounds like just what we needed, but... You broke the game with that update - Not a valid Unity File.

SAGA Idle

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Jul. 01, 2015

Rating: 0

I really like this game, it's got awesome potential. I love the heros, fighting dragons, as a side income. It also keeps me praying for a quick hotfix that will re-enable the spawning in the wild after a reset *hint hint*

Developer response from nevesola

Latest update should make it so enemies no longer get lost in the wilds after a reset

SAGA Idle

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Jul. 01, 2015

Rating: 0

@exportforce The money you see is $/s, and things take more/less than 1 second, therefore you'll see different cash outputs than listed.

SAGA Idle

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Jul. 01, 2015

Rating: 0

I reset, I have 4 warriors, they need things to play with! Nothings spawns anymore.

Fortress Protector

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Jul. 01, 2015

Rating: 3

The game doesn't start?

Tycoon: To Success

Play Tycoon: To Success

Jun. 28, 2015

Rating: 3

You guys are a little rough on the dev here; the game is quite ok, it's got a good starting point for an interesting idler. To the dev, the most important thing for you is to stay on top of it, keep fixing bugs and improve code. Listen to the comments here, and follow up with answers. Also on the negative comments, and take them to heart. Personally I'd like to see a little more information in the game, such as the $/s for each business, the benefits of purchasing the corruptions and so on. But first, optimize the code, please ;-)

Developer response from vllaboratory4

Thanks. I'm just learning actionscript. Optimization will not be easy, but I will try.

Realm Grinder

Play Realm Grinder

Jun. 24, 2015

Rating: -3

Question: Is that "Excavation" upgrade supposed to remain active, even after all three factions, and all their upgrades are found, even the 3xHeritage? It's costing me money and gems, as I HAVE to keep checking it in case something new is coming up ;-)

Deepest Dungeon

Play Deepest Dungeon

Jun. 24, 2015

Rating: 3

Looking forward to the prestige system, this game could definitely use that :)

Developer response from TheHippoGryff

We've been working hard on it! Still planning for today/tomorrow on the release.

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