15 seconds into the game I am asked if I want to invent a doohiky, and I said "yes" and I failed, losing everything and -$10/s ... My money is now in the negative, and growing negatively, and I can never again buy anything - that was a short game :S
@cowgrazz24 You must have skipped up to a too high level somhow. To the right of the monsters, just below the "Special" button, there is a text field, with an arrow on the left and right of it. Write "1" in that box (or use the left arrow). The monsters are not at all hard in the beginning :)
Oh my! I just LOVE Idle Games, specially those with an RPG Theme, and I can't believe I never saw this one before... Seriously? I've now played it for 3 hours, and I just can't let go. The music is fantastic, I never get tired of it! (Who wrote this piece, btw?)... ***** and Fave'd !
A few words of advice: Offer a premium subscription, a one-time payment of like 10-50 Kreds, to remove energy restrictions. Or offer permanent energy recovery speeds for kreds (that follow you through ascensions). Offer ways to reduce taxes (education does that IRL, bribes do too). Skip the whole "bother your friends FarmVille style employees", make employees recruitable for cash, like IRL. Add kreds-options that improve gameplay, not as requirements to play.
Nah, this is ridiculous; I ascended, and now I have no energy, can't take an education, can't work, can't buy shit, can't progress unless I pay BIG bucks for it. Micropayments for things that makes the game playable works, but not bloodsucking like this is. You got greedy. Changing my 5 stars to 1, keeping it on favorites, to check in once in a while to see if you fixed these major flaws. Maybe I'll play then. Byeee!
This could be an awesome game, and I would support the devs with kreds as I often do, except when it's pay-to-play, then I refuse. I see most other players hate the energy system too. It's crippling. Do you have any idea why your ratings are low? Or what it would take to raise it to high levels? Because the game is obviously good, except for the energy system :)
Hi Dev! I noticed a bug; My crafts were all lvl 49, and I used "Random Upgrade" which is lvl 2. It gave me Craft 2 (Offhand) and Craft 5 (Hands). Those two are now lvl 50, but I don't get the achievement, nor the gems. "Recalculate" doesn't help.
Well that's certainly a situation I didn't consider, the achievement is checked when buying. Luckily, its checked if its 50 or more, so if you buy another you will get it, but that's expensive, so definitely still needs to be fixed. I'll take a look and hopefully have a fix up tomorrow
This was a very nice game, until I reset with 100 warriors. I now have a total multiplier of 3.61x - but, then I realized that all costs are multiplied too, with even more, it seems... Crazy
Hey, I just love this game, it's got a refreshing twist on idlers! There's one thing in particular that I just can't get over, and that's my lvl 72 workers are replacing purple items with white items... It just feels wrong that you can get white items with +9 to crafting, while my purples come with everything from +1 up till obviously less than +9. Effectively there's no quality ranking system (white, green, blue, purple, red, gold) - it's all just another stat they have, which in fact is annoying if not used for ranking/quality. Ted, my lvl 71, Rarity 62, Purple worker wears 5 white, 2 green, and 3 blue items. Weird, isn't it? Considering I have a crap load of purple and red items I have to sell...
Would it be possible to change the prices according to which buying multiplier you have selected? The prices scale so crazily it's hard to know what 10 of something costs.
Yeah we had the crit values fixed on the BACK end, but we have no idea what's going on with the display in the Gear screen, sadly. They're working, but that Gear screen is clashing with the Card Equip screen now.
Dear sirs, I am very happy with this update, I like the different take on prestiging - only issue is that you risk prestiging, and not gain anything from it (You can only have 3 cards). One thing you need to fix urgently is an UP, DOWN, and AUTO button, for levels. Urgently. Critically. Immediately ;-)
Dear Xesc, thank you! Yes, the cards are definitely a risk you take for prestiging. I think when we get crafting in there it won't be a wasted effort at least, even if you get no cards you want! Allowing for control over the floors may not be an easy thing, but I'm sure we'll try to play test something to see how it feels.
Does anyone know why my healers can't heal anymore? They cast the spell, but there's no number in the spell effect, and their HPs don't go up... I've tried refreshing, Call to City, Go Raiding, changing spawns, nothing seems to work. Will see if it fixes it to level it up (once they can...)
I reset this morning, and went from 600 to 1046 Mana Shards, but it feels much harder to reach the same levels as I was at last night. Less income, less upgrades, can that be? (Almost feels like reseting is a punishment, rather than a benefit)
Did you change the upgrades, specifically the "Extra Hero Slot" since yesterday. Last night I had 4 heroes, and at Keep lvl 100, I'd get my 5th slot. Now I only have 3 heroes (at lvl 61) and the next is at lvl 100. There's one missing...?
@belgarionriva - mouse over the shards (1st sentence), and it will say : "Each shard adds +0.25% gold earned" - I agree, that window is way big enough for this text to be written, and no need for mouse over. *hint hint Dev*
Should be fixed. Let me know if it isn't.