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Zombie Trapper

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Sep. 10, 2010

Rating: 3

I'm not a big fan of the controls. I'd like to be able to shoot with SPACE or something so that I could play it one-handed. I know I can use WADS instead of ARROWS and that I can choose to use either J og Z to shoot, but using J means I need to have my right hand on the J-button and using Z while using WADS means that I need to move my ring-finger in a weird way. Another alternative if you are supposed to use both hands on the keyboard would be to remove the need to use the mouse in between levels.

Eclipse

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Sep. 09, 2010

Rating: -10

The game becomes a bit more complicated than it needs to be. Instead of having a tsunami turning earth tiles into water tiles it would be much easier to have a simple color replacement function. The backstory kind of gets in way of the puzzlegame.

Dynamic Systems 2

Play Dynamic Systems 2

Sep. 08, 2010

Rating: 0

The some of the pieces are a bit hard to rotate since it's not all that clear that you need to click on the rotating arrow and move your mouse pointer up and down instead of the more logical circular motion that you would expect.

Assassination Simulator

Play Assassination Simulator

Sep. 07, 2010

Rating: 3

Played this until level 3. I was kind of hoping that it was only the first mission where you was shooting at targets and that you would later advance to shooting armed terrorists that shoots back at you. In addition you reloads way to quick. The game have some qualities, but as it is now it's too boring. Why don't add friendlies as well as a penalty for missing and causing damage to private property?

Ashtray Escape

Play Ashtray Escape

Sep. 07, 2010

Rating: 2

It was a bit confusing that some items required you to zoom in to interact with while others could be interacted with from further away. Some items was a bit to hidden, the stick and the circle comes to mind of good example of that. Some descriptions would be nice, like a message saying that the draws and cabinets are locked when clicking on them.

Live Escape – Basement

Play Live Escape – Basement

Aug. 27, 2010

Rating: 0

Never mind, I figured it out. I had to place the battery on the ground before I could start adding the wires.

Live Escape – Basement

Play Live Escape – Basement

Aug. 27, 2010

Rating: 1

I seems to be stuck, I have been able to collect a lot of items but I'm not able to do anything. Why can't I just connect my wires as I want to?

Alien Rover

Play Alien Rover

Jul. 15, 2010

Rating: 0

I really like this game. It combines a few game concepts that we have seen before, but it's still good. I like the boosters that helps to prevent this game from becoming frustrating when you encounter difficult obstacles.

first sniper (has issues!)-not done

Play first sniper (has issues!)-not done

Jul. 14, 2010

Rating: 1

The problem here is that you need to click the LINES of the character not within the lines as you would logically. If you have problems enabling hits within the character you should use a fill color or something. Another thing I notice is that when you "miss" the target you get the message that you killed the wrong guy, despite the fact that this message is always caused by a miss. Fun fact: You can't kill the wrong guy as the game does not register the click if you line up your sight and shot a bystander in the spine or limbs. Needs some work, but it's not all horrible.

Zombies in the Shadow - 20 to die

Play Zombies in the Shadow - 20 to die

Jul. 13, 2010

Rating: 0

I keep running into problems with the controls. Sometimes the character just seem to float in the direction he was last moving, often bringing my character far out into the dark.

SSSG - Gold Thief

Play SSSG - Gold Thief

Jul. 12, 2010

Rating: 0

It's better than most game of this type. The puzzles are logical and I like the twist that you are a thief breaking in, instead of trying to escape a room. The biggest problem I have is the navigation. Even after having played this for a while I still find myself clicking the wrong place and ending up in a room where I didn't intend to go.

Tilt

Play Tilt

Jul. 12, 2010

Rating: 2

If you developed this game, then how come you don't know what we are balancing?

Effing Worms

Play Effing Worms

Jul. 09, 2010

Rating: 1

First impression; This is AWESOME! But it gets boring a bit too quickly, some kind of evolution choices would really make this game great.

Top Flight Turtle

Play Top Flight Turtle

Jul. 09, 2010

Rating: -5

You can't move northwest while shooting :-(

Uncover Escape

Play Uncover Escape

Jul. 08, 2010

Rating: 1

A very good room escape game. The puzzles are okey and I like that the mouse pointer changes when hovering over objects that we can interact with. Other escape games often turns out to be pixel hunting where you need to find the exact right spot to use an item. Keep up the good work.

Helix The Lifeguard helicopter

Play Helix The Lifeguard helicopter

Jul. 08, 2010

Rating: 0

The graphics are kind of cool but the game is not all that good. The problem with going offscreen can be countered by flying after the arrow icon, but it's still hard. In my eyes the game would be better if you had started on the ground and flying over more realistically mountains.

Prison Escape

Play Prison Escape

Jul. 08, 2010

Rating: 0

The mention of the word opaque in the game is just further proof that the person who uploaded this is not the same person that made the game. There is no way someone that can not spell prison correctly also know a word like opaque (even thought it is used incorrectly).

History of War : Romans

Play History of War : Romans

Jul. 08, 2010

Rating: 2

I must say I agree with most of the others in here. It's a good game, but it's not original and it does have some problems. First of all it's often hard to identify the correct row to counter the enemy, and then there are the issue of the tactical element; it really doesn't exist. The romans was infamous for their use of formations when fighting, why not reflect that in the game in stead of having just skirmishers running randomly and alone around on the battlefield?

Daily Witness 2

Play Daily Witness 2

Jul. 07, 2010

Rating: 7

A problem with the short time you have solving each level is that it's hard to take the time to follow the story as that means you will either need to restart the level or use the hint button.

Escape from Fort 2

Play Escape from Fort 2

Jul. 05, 2010

Rating: 1

It's a bit to easy actually, but I like this. Anyone other than me that was able to escape the fort with the figurine, the blue and red medal and the hammer still in the inventory?

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