I wish that there was some way to jump without using fuel, before you'd run out. I suppose you probably just wanted it this way, but at first it was a little counter-intuitive, learning to jump and then not being allowed to
The decks are seriously bugged. The only way to stop depending severely on luck in this game is to balance your deck well, but they don't save. It's very aggravating.
A cool puzzle game. I wish that it had gotten little harder a little earlier. I enjoyed the attention to detail with the mouse changing color. Very aesthetically pleasing game overall.
haha very good game. Small critique, a couple levels weren't really glitches, just weird effects like backround colors. Other than those like 3 levels, nice game
An obvious issue is when the AI (even on hard mode) uses sacrifice cards even when the player only has one of that worker. It's a ridiculously stupid thing for the AI to do. Maybe on easy mode. But definitely not on hard mode.
One suggestion, it'd be nice to be able to know which entrances would and wouldn't work with other ones. It's annoying to try and go to the next slide, only to realize you have to go the other way even though there was no indicator
A very meaningful game, with beautiful music. You've actually inspired me, I've been thinking about making a game myself. And I have a friend who makes music. Let's hope I make something worthy of such a great inspiration :)