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Xystem4's Comments

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Sarah's Run (preview)

Play Sarah's Run (preview)

Dec. 08, 2015

Rating: 3

Please, can Kongregate make some standard browser for games to be compatible with? My laptop only works with chrome

One Step Back

Play One Step Back

Dec. 06, 2015

Rating: 0

The second half is amazing though! I love this. A really cool twist ending, and very meaningful as well

One Step Back

Play One Step Back

Dec. 06, 2015

Rating: 2

The controls and movement just felt really awkward

Undead Clicker : Tapping RPG

Play Undead Clicker : Tapping RPG

Dec. 05, 2015

Rating: 2

This game accuses me of "abusing" far too often. I'm just a fast clicker. So what if I can naturally get up to 30 cps? I spent a hella lotta time of cookie clicker. I can live with the wrist injuries.

Developer response from socialinus

Hi, Xystem4. We designed the game assuming that about 30 cps is the maximum human capacity.

Frontier

Play Frontier

Dec. 05, 2015

Rating: -3

Lol so true xD. Also, I killed the ghost ship first swing. wtf

Take a Walk

Play Take a Walk

Dec. 04, 2015

Rating: 3

This game makes me want to take a walk. The last area was beautiful. Lovely game. 10/10

Man in Gap

Play Man in Gap

Dec. 04, 2015

Rating: 0

there's a glitch where the score doesn't count the 20th point

Multitask

Play Multitask

Dec. 03, 2015

Rating: 3

Ah, the spacebar. I saw that and literally just held down left arrow key out of panic

Spewer

Play Spewer

Nov. 29, 2015

Rating: 3

level 48 can also be glitched

Spewer

Play Spewer

Nov. 29, 2015

Rating: 1

(also level 40 can be glitched)

Spewer

Play Spewer

Nov. 29, 2015

Rating: 2

Can I just say how cleverly the buttons are shown? With that piping that goes on the foreground and background that just fit seamlessly.

Elephant Quest

Play Elephant Quest

Nov. 27, 2015

Rating: 2

upvote this if you think pressing space should not only open, but close the menu.

Midas

Play Midas

Nov. 27, 2015

Rating: 2

press r to reset. And the gold spreads through gloves, as well as the fact that then he could neither move his hand, nor feel hers

Swords & Potions 2

Play Swords & Potions 2

Nov. 26, 2015

Rating: -1

I found a bug: while you're in the menu for one of your workers, time stops but you continue to regain resources. This might've been on purpose though, just letting you know in case it isn't

Swords & Potions 2

Play Swords & Potions 2

Nov. 25, 2015

Rating: 1

There were some problems with text getting cut off. Also, the time thing for upgrades was a weird thing to add. It encourages players to just leave the game for a short period of time, that would tend to end up being a much longer period of time. (it's not an idle game bro)

Swords and Souls

Play Swords and Souls

Nov. 25, 2015

Rating: -1

sorry I had to break it into 2 parts. Hope I didn't spam too much (and yeah this message makes it worse, sorry)

Swords and Souls

Play Swords and Souls

Nov. 25, 2015

Rating: 0

A problem I found with the PvE was the time aspect. So, when you used the shield spell, it used up a good chunk of your precious time just doing the spell, along with any other spells afterwards. The same was a problem with stuns. It was mostly just effective in the case of poisoning, and that doesn't even apply to the shield since players can't be poisoned (which I think is a problem, btw). However the time factor wasn't totally bad, it did add an interesting aspect where skill was a factor, so that if you understood the timing you could use it to your advantage. Oh, and by the way, I LOVE how you incorporated the super crits. It connected to the training, and was super intuitive. And added more room for skill factors. Oh, a few of the training things were very boring, but there's no real way around that. Overall a great game, don't let my nitpicking hide that! Oh by the way a pause button in the arena would have been nice, especially in survival.

Swords and Souls

Play Swords and Souls

Nov. 25, 2015

Rating: 0

Hey! Great game, first of all. I thoroughly enjoyed it! I found a few problems with the game. But I'll start with glitches, as those aren't subjective. Sometimes, when using the double-strike skill, it wouldn't give the enemy the weakened effect. This didn't happen until very late game, I'm not sure but it might be a problem with survival mode or overlapping affects. Now for opinionated stuff, so you can pay less attention to this ;) firstly the museum. It was never really worth buying into. The price was always much more than you would ever get back, and it just scaled and scaled to get even worse and worse.

GrindCraft

Play GrindCraft

Nov. 17, 2015

Rating: 2

I just finished the game! The last area was... questionable. I can understand having the player need to click a ton for the final "boss", but the problem is that if the groups of hits (on the dragon) got split up, it caused a lot of lag. I also went to the trading post after I realized how long it'd take (to get some buffs), but when I returned it had deleted my progress. Sort of negates the point of having the trading post. Maybe once unlocked you could always just have a little area somewhere on the screen that gives you the option to turn on one of the buffs?

Developer response from jetspice

i'll look into saving the progress on the boss. alternatively, use speed potions if you have them.

GrindCraft

Play GrindCraft

Nov. 17, 2015

Rating: 2

Oh, and I found a small glitch. Some of the descriptions get cut off (it only happens when you have the bar on the left side on).

Developer response from jetspice

yeah, we've had that on our list for awhile. maybe next update will fix it.

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