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Fire Jumpers

Play Fire Jumpers

Apr. 13, 2013

Rating: 0

Just finished the newest version and must say it's very well done with the updates. I found tour 1 to be more difficult vs what it used to be before i.e. less hosers in some maps, down from 2 to just 1. Hope you make more maps or if that's not in the plans then offer us the option to customize/build our own maps and upload to the game to share for others sort of like what creeper world is doing. Also, hosers seem very weak now compared to what they used to be, almost pointless in that they barely hold the line and are used more to stall the fire not to put it out. The heli was always used to finish the job

Developer response from jasonredhawk

Thanks for the input, we actually made the hosers stronger, but apparently, not strong enough. We've just recently built a pro version of FireJumpers for our government's wildfire agency and we've learned a lot more about how they handle things. One thing they also said was that only in rare cases can they not hold the line, so we'll be improving all their skills on the next update.

Super Duck Punch!

Play Super Duck Punch!

Apr. 01, 2013

Rating: 1

To all future button smasher game makers, make sure you allow customizable keys if you wish to get a good rating on your game.

Bubble Sky

Play Bubble Sky

Mar. 05, 2013

Rating: 18

bad games should not have badges

Bearbarians

Play Bearbarians

Mar. 03, 2013

Rating: 2

looks like the performance issue has improved quiet a bit to a point where the lag isn't making the game unplayable so those who had problems before should give it a go again. occasional lag here and there still occurs but its rare now to the point of cant play. only had it happen once or twice on the last few lvs. good game, good job

Bearbarians

Play Bearbarians

Mar. 02, 2013

Rating: 1

Great game except for the lag problem. Hate watching myself walk off a platform into my death while I frantically press jump to no avail

Hordes and Lords

Play Hordes and Lords

Nov. 13, 2012

Rating: 0

after a few failed attempts at survival for 500 coins i finally got it with 642 coins. the setup is 2 archers, 1 horse, 1 catapult, 2 pikes and 1 sword. park catapult behind 2 archers with pikes on each side. sword as backup near top of screen, horse on the lowest part near right. immediately after start fight move archers and catapult forward until they can hit anything coming out of the screen from left and bottom. park horse at the lower left corner and thats about it. the pike on right will take care everything that comes from right side, catapult and horse will disperse everything else while archers mow them down

bit Dungeon

Play bit Dungeon

Oct. 12, 2012

Rating: 0

game is very fun but i would suggest the dev not cave in to those crying and end up making this game too easy and no longer fun. the fun when it first came out was a player has to make critical decisions on equipment because you only have 1 life and dieing means start over. if you're going to give 10 souls you might as well just make it that you get a save point every 5 lvls or something. 2nd, potionfind is redundant i think since you are free to roam back to other rooms and hunt for potions and with spirits guaranteeing a drop of potion this doesn't really make sense. maybe change it to treasurefind or another stat? overall still a very good game, just dont make it so a 5 yr old can finish it then it wouldnt be fun. there still needs to be some difficulty hence the die start over theory

40xEscape

Play 40xEscape

Sep. 28, 2012

Rating: 1

this is more like one door type games but "light" version. most were too easy to figure out

Zombotron

Play Zombotron

Sep. 23, 2012

Rating: 21

For the hard badge there isn't a bug, you just have to play the boss level 3 times once for each side mission. Without walking into the blackness to complete the stage, pause and restart after completing a side mission. Suggestions is to 1. go for the win level less than 80 shots, this will trigger once boss is defeated you dont have to waste shots on peons, 2 & 3 after you complete that mission you can now restart and fire with no 80 shot limit meaning you can shoot to the lights out. makes it a lot easier to get the other 2 missions. for coins, you have to shoot out the bags to get coins instead of collecting them. rate up so not only 8k ppl have the hard badge ^.^

Color Link-a-Pix Light Vol 2

Play Color Link-a-Pix Light Vol 2

Sep. 07, 2012

Rating: 3

love these games, always looking for more when i'm done. great job

Fire Jumpers

Play Fire Jumpers

Aug. 30, 2012

Rating: 1

very good game, not sure why the low plays. is it api? eligible for badges? there is a bug though, if you click heli, click hicker, click heli again before it reaches the hiker the hiker will be already on the heli and you can evac without flying the distance

Developer response from jasonredhawk

I'm not sure about the low plays.. I keep blaming the fact that there's no zombies. Thank you for finding that bug. UPDATE: I just fixed that bug about the helicopter, once I release the new version it'll all be include. Again thanks.

Burrito Bison Revenge

Play Burrito Bison Revenge

Aug. 22, 2012

Rating: 7

for those who are having trouble getting 40 achievements. you can pay with money to skip an achievement. just click on the current achievements button while in shop. pay $4500 to skip one. it's a tedious badge but not that difficult as most are making it

Blocks

Play Blocks

Aug. 16, 2012

Rating: 2

Overall great relaxing game. Maybe could add another tune or 2. Got just a bit annoying here the same "yeah" after 100 lvs. Also was a bit bummer after a while when you figure out the thinking pattern of the developer. Tends to want you to pull a piece out from the puzzle, let the rest fall into place then finish it with the first piece

Super Adventure Pals

Play Super Adventure Pals

Aug. 11, 2012

Rating: 0

excellent game. hope you get sponsored for this soon. was a bit weird seeing sponsored - sponsorname lol

Farm and Grow

Play Farm and Grow

Jul. 30, 2012

Rating: 1

excellent start to a game. could be a little more polished to make it a complete game. maybe a goal of say 12 tomb stones and then offer the option to quit or continue. also, a simple requirements page would be very helpful. like a question mark sign or something in upper corner when clicked pops up menu stating to build mill need xx wood. i spent great time researching but not able to build any buildings because i didn't plant trees. a bummer to play for a long time then find out there's another half of the game to be discovered

Turbo Golf

Play Turbo Golf

Jul. 30, 2012

Rating: 2

the time calculation is wrong. i was at 270 secs in hole 6 with a 30 sec hole 7 and the game shows my round time to be 320 secs. defeats the purpose of trying for the hard badge

Endless War 5

Play Endless War 5

Jul. 22, 2012

Rating: -2

there's a glitch in stage 10. there are 2 trenches that can't be destroyed making the stage un-completable

Icy Fishes

Play Icy Fishes

Jul. 12, 2012

Rating: 3

hitting the jackpot once was very nice even though it came after i got all stars. the colors were just :)

Cards

Play Cards

Jun. 15, 2012

Rating: -7

crap 2nd comment

Psychout

Play Psychout

Jun. 14, 2012

Rating: 3

i really like the puzzles but hate the god awful jumping ability of the character. if it wasn't for that aspect this game would def be a 5 but the unsmooth and often times not consistent jumping feel made the game a lot harder than it's supposed to be. but the ideas are excellent no doubt, good work

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